Anxiety inducing to the MAX, especially Insane mode. DLC was pretty good too, gameplay and length-wise. Very iconic game.

Very fun and unique boomer shooter, but, it is extremely SHORT. Like maybe 3 HOURS of gameplay, MAX. Not worth.

Sense of progression is nice, but the gameplay loop is not fun at all and is very repetitive.

Meh, nice little game to dick around in.

Gameplay was fantastic, RPG mechanics were very nice and a welcome addition to the game, the elemental weapons were very fun to use - ESPECIALLY the DLC ones, and the sense of progression was very satisfying. Had a good time Platinuming this one, Gonna play the next installment very soon.

Very nostalgic times, I used to love playing these games on flash game websites back in the day. Trying to spot all the different references and the humour was top notch. Completing the Mission was really, really fun and it felt like there was a lot of heart and soul put into it.

Super cool, there was nothing like it at the time - Puzzles were fun and the story was nice, OST was banging and the DLC was very hearty and introduced some extra challenge. Replayability is extremely high with this and + it helped me pass my OS course in college by teaching me the basics of UNIX. Fucking biblical.

My god, looking at the early versions of this game and seeing what it could have been just absolutely breaks my heart - that after 12 years this is what fans of the series get. What an absolute slap in the face. DLC was straight up ass, wasn't even worth the $0.50 I paid for it.

Loved the story in this and the cutscenes were just breathtaking to look at they were almost photorealistic. By gameplay means, this was no WaW. It is not gritty by any means and doesn't show you the true colors of war, the only time this game made feel something was once. On the other hand, mission variety is kind of nice, and I like how no 2 missions are alike by any means. Overall, pretty good. Multiplayer and Zombies was embarasingly bad, but, whatever.

This was basically a paid tech-demo for a bigger, more complete game. It was fairly popular when it came out for some fucking reason. The animations, the weapons, the sounds, the cutscenes - all feel very cheap, it was like this was made by a mobile game studio. Kinda ironic, since the developer of this game is originally Chinese. The gameplay is uninspired and repetitive, the only good thing I can say about this game is that it was easy to Platinum.

This one takes place after the 5th game in the series, the RPG mechanics of this game left a bad taste in my mouth. The fact that you had to level up to beat higher tier enemies in the game, was just a plain stupid idea to begin with and made the game instantly less fun and less challenging; this is basically the game telling you to go on a boring, monotonus grind to be able to have fun and fight some of the harder enemies, it was just plainly dumb. The safehouse or the Hub area in this game was nice, and I liked how you can upgrade it and go on expeditions to gain more materials for crafting and upgrading stuff. The antagonists were just bad, they were basically these 2 annoying ass, ratchet ass black bitches. THAT'S IT, what a great fucking idea for a pair of antagonists, I enjoyed blowing them up tho. Joseph makes a return in this game, his character development was really nice to see and very interesting and it was a nice send off for him in this game.

Best story, best setting, the second best antagonist in the series. I loved cults in media, this combined with the beautiful setting of the American Frontier makes this my favorite game in the series. The DLCs were absolute dogwater tho.

This was a very surprising game, coming from the same people who made Rambo: The Video Game; Remember that one? it's that one really bad rail shooter with QTE cutscenes. Well, they made another licensed game, this time from Terminator, and this one is... surprisingly good. The gameplay loop is really fun, the sense of progression is really satisfying and the characters and story tie it all nicely. This game's dialogue is somewhat uninspired and cheesy at times, but, it does matter what dialogue options you choose for the ending you get. The animations are really bad, but it's obvious they didn't have access to motion capture studios, so they did all the cutscenes by hand, which takes longer, but is overall cheaper. Hoping to come back and play the DLC and the Infiltrator mode for this game and platinum it.

This was fairly easy for a boomer shooter, except for some of the bosses. The story was incomprehensible but that is mainly due to me being a layman + no one cares about the story in these games, you're here to shoot things. The weapons were pretty fun to use and the game provides a nice amount of content. Overall, I spent 18 hours Achievement hunting + finishing the story and the DLC. You could easily get more out of it if you plan to truly 100% every level.

This game does not respect the player... This game's definition of a challenge is to throw as many mini-bosses at you at a time and see how you do, and they are the same fucking bosses each time, there is no variety in that regard. Might go back to it, to just finish it. But I am NOT platinuming this one anytime soon...