Cfanj
Bio
Just a creative director with a passion for video games, playing as many as I can get my hands on.
Just a creative director with a passion for video games, playing as many as I can get my hands on.
Badges
2 Years of Service
Being part of the Backloggd community for 2 years
Favorite Games
013
Total Games Played
000
Played in 2024
000
Games Backloggd
Recently Reviewed See More
Me enjoying this game was not on my bingo card for this year.
I'm not a fan of deckbuilding, and have never considered myself a big fan of the game of poker; yet somehow, Balatro occupies my mind every minute I spend not playing it.
The roguelike mechanics are weaved into the gameplay loop in such an elegant way, that I find myself just playing run-after-run, some of those being utter failures, just to see what the game is going to throw at me next.
Incredibly simple to play despite it's dense complexity, Balatro is truly in a league of it's own.
I'm not a fan of deckbuilding, and have never considered myself a big fan of the game of poker; yet somehow, Balatro occupies my mind every minute I spend not playing it.
The roguelike mechanics are weaved into the gameplay loop in such an elegant way, that I find myself just playing run-after-run, some of those being utter failures, just to see what the game is going to throw at me next.
Incredibly simple to play despite it's dense complexity, Balatro is truly in a league of it's own.
Enjoyed my first few hours - having a new take on a monster collecting game was a breath of fresh air, even if its design has some rough edges. Ultimately the uninspiring open world design left me wanting more.
Still feels very early access, which is totally okay considering that's where it's at in development, I'll revisit later to get a better sense of the full product. For now though, I don't have all that much interest in continuing my run.
Still feels very early access, which is totally okay considering that's where it's at in development, I'll revisit later to get a better sense of the full product. For now though, I don't have all that much interest in continuing my run.
Absolutely loved my short romp through the Village.
The pacing of this game is genius, revealing its true hand only after the player has experienced all of the marketing material, and what they expected the game to be. The four areas leaning into four different horror tropes were a blast, and the team really pulled off the vibe of a great horror anthology wrapped nicely within a 10 hour campaign.
The pacing of this game is genius, revealing its true hand only after the player has experienced all of the marketing material, and what they expected the game to be. The four areas leaning into four different horror tropes were a blast, and the team really pulled off the vibe of a great horror anthology wrapped nicely within a 10 hour campaign.