A vast improvement from the first game! Loads of fun, whacky physics, easy to jump into, and an entertaining story go alongside it. Also, quite a few references and parodies to other games and movies. Honestly, if you're looking for a game to jump in-between or just need a relaxing game, I recommend this. Yes. DEW IT

Skateboarding? Check. Puns? Double Check. Skateboarding as a bird? Triple Check.

Skatebird is exactly what you think it is, and for the most part it is fun. However, this goes without saying that the controls for this game are unfortunately a little bit clunky and sometimes doesn't respond in the way you want it to. The story otherwise is fine with a little bit of stylistic variation in objectives and otherwise humorous dialogue.

I was hoping this game would have more to it and more variation of maps, but again I am glad I experienced this game. As a long time skateboarder (well mostly when I was muuuch younger) and having a passion for the Tony Hawks Pro Skater/Underground franchise, this was still an interesting, and unique experience for what it was.

a l l h a i l t h e b i r b s

I enjoyed the lore, tone and atmosphere of the world. The story had some fairly decent, interesting elements but ultimately the ending felt a bit lacking.

The gameplay, specifically the combat, felt clunky and sometimes didn't respond right away which made combat scenarios even more frustrating than they already were.

The soundtrack was incredibly well done, and fit perfectly into the tone of the game's atmosphere.

Halo 5 has excellent gameplay, graphics, sound design, multiplayer and even the soundtrack was pretty kick ass. However, unfortunately like many other players, for me the story just wasn't as compelling as I hoped it would be.

As mentioned, the gameplay was pretty solid and I enjoyed the added feature of being able to grab and climb. The only thing I am a bit iffy about is the jetpack/zoom control. Other than that, everything else is pretty fluid and fun. The graphics and level designs showcased what the Xbox One at the time was capable of, and it is a pretty good looking game to say at the least. The sound design was also well crafted, alongside the soundtrack composed by Kazuma Jinnouchi, who did a spectacular job. Light is Green is one of my favourite tracks. Multiplayer was a lot of fun, not my personal favourite Halo multiplayer, but still pretty great and fun. The acting/Mo-Cap was also very good.

That just leaves the story itself. I can see what direction they were trying to take, but it just didn't stick the landing like the advertisements made it out to be. Remember the marketing for this game? Hot damn it was an incredible spectacle to watch time and time again.

I didn't mind playing two different characters. Like in Halo 2 when you play as the Arbiter, it gives a different perspective. For Halo 5, playing as both Locke and Master Chief wasn't a bad idea and I enjoyed it; though I wish it had more play time with the Chief. As for the group dynamics for both Blue team and Fireteam Osiris, thought it was pretty good. The story overall could of had a lot more going for it, and at least having a bit more of a conflict between Master Chief and Locke would have been more compelling. I didn't mind Cortana being the antagonist and I thought it was an interesting direction for her character.

Overall, Halo 5 wasn't a terrible experience but it sadly wasn't the Halo experience myself, and many other players were expecting. I can appreciate that there is a lot of good in this game in terms of gameplay and graphics for instance, but the story really could have been a lot more.


(Single player campaign Only)

I liked the variation of mission types and overall I did like the campaign. A few issues here and there however including some gameplay controls, glitches and story elements. I liked the characters and I thought Iden was a fairly good protagonist, but I feel she could have had a bit more depth. Also, a few surprises that were cool and I wasn't expecting.

Played maybe 2 or 3 races just because it was free on Xbox Gold. It's alright, the physics felt a bit different to other motorbike games I've played before.

A cute little simple wholesome game; though there's a bit more to it as well which was fun to explore.

I enjoyed my time with this game, and I liked the stylistic variation that each level has. My personal favourite was with the skateboard, and the soundtrack was bloody brilliant.

1997

Claw is one of the best side scrolling platformers I've ever played, and I can't believe that this game kind of flew under the radar! I played this a lot when I was younger, and even now when I get time i'll jump back in.

You play as Captain Nathaniel J Claw, A CAT PIRATE! What more could you want? Among the 1997 cinematic cut scenes and fantastic soundtrack that gives you the feel that you're on a timer, Claw delivers a fun pirate adventure. With great level design of different locations, powers to use and enemies you fight off, it is also full of puns which is always welcome.
The story, voice acting and overall atmosphere of the game is one to be experienced. From memory it's between 6-8 hours depending on how you play. Do your self a favour and if you can find yourself a copy or an emulated version, check it out.
MAGIC CLAW!

I have been patiently waiting to ... swing back into Insomniac's excellent web slinging Marvel's Spider-Man - but this time on the PS5. Finally.

-Full Review Soon




2021

Dagon was a short experience, but a spectacular interactive novel game that I thoroughly enjoyed. It was free on stream, so I decided to check it out; and I'm glad I did. Eerie atmosphere that perfectly captured the tone of the story, and a great way for someone like me to read more.



I really enjoyed my time with this game. I found the live stream comments genuinely funny, I liked the commentary while ghost hunting and I liked the choices. Short experience, but worth playing through a few times!

The First Tree was a remarkable short journey to experience.

The soundtrack was particularly good, the narration was an interesting touch and the I thought the gameplay was fairly decent. Graphics and atmosphere were also done superbly.

I enjoyed my time with this game overall, and I may or may not have shed a tear (Nah, I admit I did at the end.)
Worth checking out if you can.


I'm not sure what rating to give this right now, but I didn't think it was bad, at all. It's not my new favourite Call of Duty game, but it did do a lot of different things that I thought worked quite well, including the gameplay, and having a little bit more freedom such as the optional side missions. I wish it had a bit more time with the antagonist, Koch and as always I did enjoy character friendships and banter. Also, shout out to the soldier bot, Ethan, and MaCallum who was voiced by Claudia Black.

Darq is a unique horror puzzle game that tells the story of Lloyd, a boy who is lucid dreaming in a surrealist nightmarish world. Lloyd has the ability to defy and manipulate physics to figure out puzzles to escape, while also creeping around and over enemies he encounters.

This game to me had a bit of a Tim Burton-esque feel, with the creepy dark atmosphere and drawing upon themes of isolation while having that surrealist feel. Regardless of Tim Burton-esque aesthetics however, Darq unfolds the story with minimal sounds, distinctive puzzles to solve alongside an excellent monochromatic design palette that is well worth your time to experience for yourself.