Log Status

Completed

Playing

Backlog

Wishlist

Rating

Time Played

--

Days in Journal

2 days

Last played

November 12, 2022

First played

November 2, 2022

Platforms Played

DISPLAY


One of the worst controlling things I have ever played in my ~20 years of gaming. For a game that calls for stupidly precise 'troll' movement a la those crummy flash games from the late 2000s like The Unfair Platformer - it's one thing to also build it around the Wii's motion controls and then expect any sort of reliability. But it's another thing entirely to have well over ten years to get the chance to transfer it over to strictly-controller-gameplay and STILL fuck it up. The jump maneuver - in theory - I'm not against at all, even as a die-hard Super Monkey Ball fan but here it only works when it wants to. It's also Dropped Input Heaven and features shit maneuvering that feels like trying to get a marble out of a glue trap. And what's with these minigames? Where's Monkey Race, Monkey Fight, or Monkey Golf? You could drop hours into those, man - these feel cheap and tire themselves out in one or two plays. Slingshot Ball and Space Monkey Attack are two of the worst things I've ever touched in a video game. It's a shame because the music is wonderful, and there is the occasional flash of SMB inspiration from time to time. Boss fights are not only an awful idea on their own in this but they're so broken and unfinished that they aren't even worth pondering any missed possibilities.