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ClaudiaDoe completed Pulseman

3 days ago




ClaudiaDoe reviewed Sonic Labyrinth
Okey, Labyrinth.

The big butt of jokes constantly perpetuated by primarily Nintendo focused video game reviewers of the early/mid 2010s and beyond.

"Why would you make a Sonic game where Sonic is slow? Why would you name it after the worst zone in Sonic 1? Why is this game so bad lol!"

To which I must ask the question, did you even play the fucking game?

This game is fast, REALLY FAST, it's as fast as your skill level allows it to be!

"But Sonic's running speed is sooooooo slow!" You say, but.

His spindash isn't, his spindash is extremely fast, and much like Sonic Adventure, you can uncurl out of a spindash to kill your speed and come to a halt, so.

It becomes a game of spindashing everywhere at great speeds, properly timing your uncurls, taking the most efficient routes possible through stages, and beating them in less than a quarter of the time given you.

The level design compliments Sonic's controls greatly, the level design is genuinely incredibly fun, with a ton of different routes and paths you can take through levels on repeat playthroughs for you to form an optimized route, and to execute it to perfection... much like every other Sonic game!

So basically, to those who say the game is slow, give it a genuine try, play it with an open mind, don't just fucking walk everywhere, use your damn spindash.

And to those who have played it and still call it slow, skill issue in my humble opinion.

The bosses are utterly atrocious though, that's one part of this game I won't defend.

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