7 reviews liked by ClaudiaDoe


A fun blend of puzzling, physics, and platforming. The game is relaxed and straight-forward, giving you visually simple yet pleasant worlds to navigate through. Despite its apparent simplicity, there is much fun to be found in experimenting and figuring out new ways to navigate the level with the player characters' fine-tuned physics. The music is chill and fits the atmosphere nicely. There are a minute amount of areas that could use extra polish, such as dialogue, but nothing that ruins or severely brings down the experience. Recommended if you need something to wind down with.

NES Week: Day #2

Out of all the games to get characters in smash bros. The one I’ve always been confused about are the ice climbers. They’ve never really been that powerful in smash and I’ve never heard anyone really praising the game. Maybe it was time that I tried the game to see why they were in smash in the first place. Who knows…maybe it would be a kid Icarus situation?

Personally I really don’t find ice climbers to be that good of a game. If anything, I’m confused as to why Nintendo respects it so much. For starters the jumping is terrible. You don’t really notice how terrible the jump physics are until the platforms come in. I promise you that no matter what I do I can’t land on the platforms because ‘oh your only on the very edge so I guess that means your not on it’ and the controls feel so stiff with you trying to manoeuvre the climber to jump on these platforms and somehow catch the pterodactyl at the end. It all feels so stiff and when the platforms are really slippy that’s just when I lose faith in everything…

Stiff controls, terrible platforms, not the worst enemies, they should get a new job that doesn’t require them to jump

Over 25 years in development and it still has potential.

If you're looking for the traditional Sonic experience you won't find it here. SRB2 brings a unique precision platforming spin on Sonic gameplay, bred from the limitations of the Doom engine. While a fun experience, I feel like it has potential that hasn't yet been realised. It's still rough around the edges in terms of polish and accessibility, and many players still find it exceedingly difficult. Nonetheless, it's a fun experience and I'm glad to have spent so many years playing and making mods for it.

Possibly the single most overrated game of all time.
- It starts off interesting but the progression drops off a cliff once you reach diamond-tier tools and armour. You're supposed to "make your own fun", but if that's the case then why give me the illusion of progression in the first place?
- The game has almost no room for skill expression, and the only real challenge it offers is in the form of combat, which is more often than not pure bullshit rather than an actual fair challenge.
- The crafting system is completely thoughtless. There are so many items which exist for no reason other than to be in a crafting recipe.
- So many mobs have only one specific interaction that the player will most likely perform once and never again. No room for experimentation, in a fucking sandbox game.
- The game is flat out not fun without mods, many of which lean into the same tired design tropes and make the same mistakes the vanilla game does.
- Needs a complete redesign from the ground up to address some ridiculous design choices.

horizon zero dawn was the game that made me stop liking PlayStation open-world exclusives the utter formulaic design that was poisoning single player games at the time because I guess witcher 3 made money so lets all try to be the witch 3 and accidentally just make a million far cry rip-offs anyways forbidden west is more of the same its the "more" type of sequel and I just don't care boring menus slow repetitive quests dry characters and story the saving grace of this game is by far the enemies and their unique design if it wasn't for that this got for me at least has nothing going for it like even graphically it looks great sure but it doesn't even look distinctive from the first game despite taking place in a completely new setting? and I was thinking about this while playing but does this even look THAT much better than crisis 3 a game with a very similar setting that came out 11years ago anyways I will probably try to beat the DLC since its included and it also reminded me that I need to beat the DLC for zero dawn because I got that for free a long time ago and it just never crossed my mind to play it oh well I am making it sound like I am in pain but its really like a competent game overall lol

Very basic game but at the same time very solid. It improves on EVERYTHING from the first G.G. Shinobi, while making the difficulty way more fair.
I love the franchise, and playing this for the first time was a very nice experience.

I genuinely haven’t been this disappointed by a video game since FNAF: Security Breach, all I heard about this game when it was first released was that it was apparently the greatest thing ever made and that it reminded them of playing Undertale for the first time. However, I strongly disagree, I hated everything about this game post Ruins, the gameplay was frustrating, the story was uninteresting, the characters were either stupid or spoiled brats, there was absolutely nothing worthwhile in this game whatsoever except for a few songs. What an absolutely horrific misunderstanding of what made Undertale work. I’m gonna replay Undertale again and remind myself why I love that game.