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Crit_Nerd finished Worldless
I found the first 2/3 of the game strong. The world was small enough that figuring out the map wasn't too hard at first, the combat was starting to click and the platforming was the right amount of challenge. Then the rest of the game happened. Some battles started becoming tedious rather than fun, some of the platforming sections felt that way as well, and there's a section of the map that has you navigating in near darkness and it's just not enjoyable. Not to mention the ending I got felt a bit anti-climactic. It really tanks the experience, but I thoroughly enjoyed so much of it leading up to it. It's a solid game overall and I'm glad I played it.

4 hrs ago


Crit_Nerd wants Neva

14 hrs ago


Crit_Nerd is now playing Worldless

5 days ago


Crit_Nerd finished Penny's Big Breakaway
This was a mixed bag for me. When you're clicking with the controls, it's riveting to fly across the stage, but then there is a drawback. The controls can be slippery and sometimes you don't end up where you thought you would go or bug into a wall and have to restart from a checkpoint. The level design had variety and didn't overstay its welcome when it came to their gimmicks. The boss battles were hit and miss. The OST was great and I'll probably listen to that outside of the game in the future.

I only beat the main story. There are more levels, but after attempting one and the slippery controls, I was finding myself frustrated, which is something that happened quite often. I didn't realize until I beat the story there was an item shop which would have mitigated a few other issues I had, so perhaps I'll come back to this at some point. This was an honest effort that just needs a bit more tweaking, but has the potential to be great.

6 days ago


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