L4D with Sniper Elite 3 gameplay. It turned out to be pretty monotonous.

A truly challenging racing game where every millimeter of pressing can change the outcome of the race. It seemed to me that each opponent has certain characteristics. For example, if you catch up with one, he will start driving more absently. Added anime music - just a delight! The locations are also pretty good, but it would be nice to tighten up the visual and chic.

The game has a good plot, which was given little time, it was possible to reveal the details. The gameplay is monotonous and does not stand out among the fighting games.

The main game + additional missions, only with large arsenals and some gameplay improvements. Overall, it's decent.

For me, the gameplay was quite unusual, I don't often play shooters where shooting is the last thing to do))

Everything is great, but during the game the theme music becomes boring, as if it is not enough

2020

Before starting, I will inform you that I passed the original part and here I will compare them. All the characters in the remake look nicer (except gg). The environment looks specific and crooked in places, which sometimes gets in the way, but you can quickly get used to it. The gameplay has become more modern and in some places more convenient, but because of these amenities, the mechanics have been simplified in some places, which cannot be overlooked. Those who played the original probably steamed up on stealth missions hiding every body, so in the remake, not every stealth is necessary, since there is almost no stealth here. The plot in the remake has not been changed, everything is as it should be (only to whom?). As a result, we have a slightly improved version of the game, whose fans have been waiting for more than ten years for its sequel to be released. I advise new players to play this, and those who are waiting should wait further. It is quite natural that the game failed.

There's nothing to do, but thank you

The plot and the open world of Web of Shadows, the gameplay of Shattered Dimensions. Visually done well. The drawdown on all different hardware is not optimized very well.

I probably have nothing
to comment on here. The game is average for its year of release. The gameplay does not stand out in any way, the plot does not stand out in any way, the visual design is also not one of those that were at the exit.

Player competitions without interaction with players. Visually and gameplay, the game may not be bad, but for some reason you don't want to continue playing it at all, it gets boring too quickly.

I'm afraid to imagine how many tens of hours it took for the competitive mode that my friends and I constantly launched...
The game is good, the visual and gameplay are simple, but for fans of green reptiles it will be an unforgettable fighting game.

When I was six years old, it was my favorite game, which I tried many times to pass, but could not. Having gone through it now, I don't understand how I could play like that)) all opponents, if they are not bosses, die from a single blow, and the game character jumps as if in zero gravity, all this looks, of course, funny, but it also does not benefit the game. The bottom line is that the game is bad even for its year of release.

The gameplay part is well implemented, however, there are quite a lot of bugs in the game and the AI is not very smart on realistic difficulty.