2006
2020
This is probably the second game in the series that I've played. I don't even know how to comment on this part. I liked everything. It was done efficiently. The visual design, physics, and the plot itself are good. Well, at least for the sake of decency, I note that there were a couple of bugs, such as a bot that flew into space from a shot or a grenade that got under the texture
I admit, I overestimated him a little. For the first time I got acquainted with the "Game of Thrones" in this game, and it caused me only positive emotions. It has a great plot and interesting characters, but, as with everything, there are disadvantages... You are not able to fully influence the plot of the game, many events will happen only because the plot needs it, you can only choose how spectacular they will be.
It seemed to me that the authors tried to make the game as dark as possible, which would be extremely original and interesting if everything turned out well. I will explain the main disadvantages of the game: monotonous gameplay with meager combos, few types of antagonists and locations, a short campaign and many minor bugs.
2018
2017
The plot is extremely banal, there are many restrictions due to which you have to replay the game over and over again to play for a certain character. The gameplay quickly gets boring. On the positive side: the game has a gorgeous visual, as in all parts of Trine, and beautiful music, by the way, the action is also quite dynamic.
2016
2007
The game has a potentially interesting world that you want to explore, but a lot of bugs do not always allow you to do this. The game has good music that completely complements the surrounding locations. Her main problem is that the tasks do not bring anything new, but simply make her run around the world without the motivation of the main character, which is why the day of the story remains unclear.