Compared with something like Contra, it's a bit more creative and has a far better story/presentation although it's better today when you can look up what it's meant to be and ignore the bad translation. Great soundtrack. Gameplay is very good but tarnished a little by power ups that are actually busted and game breaking, looking at you homing laser. The bosses are also fantastic overall and hold up well. A must play for the shooter genre.

Pure unadulterated shooter fun and very addictive, great blend of difficulty and power ups making you feel OP at times. Super satisfying to beat after many tries, and in many ways perfect gameplay. Gameplay in general could not be more visceral for a game this simple. However, it obviously is no looker and very simplistic in terms of presentation. Music is actually pretty impressive for its age though. Gotta play it if you're interested in the shooter genre.

Basically the same game copy pasted 3 additional times with some slight changes and some of them are awful. For just messing around it's fine but really lacking as a complete experience.

Sonic sections are 5/5, every other character except Big is a 4/5, Big himself is a 2/5. Overall very solid and soulful experience. Rough around the edges but a classic.

Klavier is the worst prosecutor of all time. For what is basically a visual novel a very underwhelming and confusing story. Good score though.

Very solid game, easy to 100%, not that innovative but quite creative

Even playing a mod that undoes some of the difficulty, this shit is just awful and nearly unplayably challenging in an unfun way. Not a particularly long game either, a shame as it improves a lot on the first GBA YGO but it becomes excruciating near the end.

YuGiOh Showdown but with gacha holding it back and too much waiting for people to flip 20 cards

Far and away the best Digimon, but it's a pretty cookie cutter experience, especially as originally a Vita release. The Switch version in handheld lags badly at times, and there's just a general underwhelming feeling to a lot of the presentation. It's made up for somewhat by great Digivolutions, the soundtrack, and good turn based combat.

Gacha that attempts to have good gameplay with tower defence mechanics. You'll be scraping the bottom of the barrel for not cringe designs however, and it becomes a massive grind pretty quickly.

Weird on rails first person... swordsman game? It has all the classic DQ enemies and a decent story but it's every bit as odd and clunky as it sounds, and randomly very difficult.

1995

I assume this is the bizarre PS1 version that's apparently a compilation of PC games. It's a very generic 2D platformer full of horrible autoscrollers that's extremely unforgiving.

Whole game is one dark brown blob in the dark where you're searching for random trinkets and eventually fighting the fat Brad Garrett ghost.

Far too unforgiving and unengaging as someone new to the games.

Oddly large amounts of grind later in the game and the central gimmick of "finding things IRL to photograph" is as dumb as it sounds.