The grandpa of Persona is still one of the greatest RPGs I've played, even if a little confusing at times with its dungeon design. Gathering and fusing demons is as enjoyable as ever, and guns with sleeping bullets are broken like never before or again. The visual design of this game is one of my favorites inside of the SNES.

This game represents everything that is wrong with big corpo game devs. Forgettable, grindy, repetitive and greedy, with enough polish to suck you in and enough pretty lights to try to make you stay inside.

This game is what I wish 2D Sonic games were, the fluidity and speed of platforming made it a true delight to complete. Also, the game is stunning both in visuals and sound.

Imagine a Diablo (the first one) like game, where you need a hex editor to finish it because it has game breaking bugs that make it impossible to finish without one.

Fun with friends but forgettable shooter, a lesser of Left 4 Dead in terms of gameplay, feel and design.

This game is not only one of the best fighting games of all time, it is also a really beautiful 2D game with wonderful art design and some of the best music tracks in video game history.

In terms of gameplay, this might be one of the best Disgaea games ever made, and one of the best entries in the series for people who like to do all the extra stuff after the story.
Story wise? As cringe and dumb as you can expect from Disgaea, but that's not a negative for me.

If you want an MMORPG where you can relax and unwind doing some fishing or rune making, laugh at some silly little quests with their silly little dialogs and characters, enjoy the more involved and longer stories of some of the high level quests, and even engage in some PVP for high risk and high reward, Old School RuneScape is the game for you.
No microtransactions, no mini-buys, just an optional subscription for access to more quests, more skills to level up and more parts of the world to explore.

A very good ROM hack with interesting mechanics added, like interaction with the environment (using your Pokémon to turn on some lights or lit something on fire to progress), new types, a huge cast of Pokémon, with a lot of Pokémon from the 3D games included with amazing 2D sprites, good (at times) custom music, and a focus on making the game more nuanced than your regular Pokémon experience, sometimes to its detriment, as some dungeons can feel long-winded.
There are some bugs that could halt your progress, but I found playing with a guide at hand to make that issue disappear.
This game is a recommended one for anyone who likes Pokémon and wants a longer, more involved experience.