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d6_thegreat finished Resident Evil Gaiden
Yes, this is my first Resident Evil game. Yes, I'm insane. Yes, there's something wrong with me. Yes, it was bad.
Not even good as a novelty. The best part by far is the rhythm-game-esque battle mechanics, that seem like a bit of a precursor to something like Undertale. Everything regarding the exploration is tedious. You're traveling back and forth between four different floors and many, many different areas, which isn't too surprising, but zombies respawn, and items, specifically ammunition, do NOT respawn. I was CONSTANTLY scrounging for ammo, always short of all ammo types, and spent most of the combat using the knife that only works at short range (where non-boss enemies can actually attack you). The story was alright, the worst part was the fact that it was cursed to this game. And oh boy, the cutscenes. The cutscenes are amazing(ly bad), everybody looks super goofy (Leon looks like the guy from loss.jpg). If you've been wanting to play this game, I would recommend playing the first five minutes of gameplay or so,

that's it that's all that's all you should play, basically everything else sucks.
Oh, and the music is ass.

2 days ago


d6_thegreat finished Kirby: Nightmare in Dream Land
I thought I just wasn't a Kirby guy. Turns out I was playing the wrong games. This game is REALLY GOOD. The sprite art is beautiful. The music is great (I have to say, though, some of the songs get tiring after being played for a long time). The gameplay is pure, classic Kirby and good fun. My only problem with the game is that the levels feel kinda samey. It can get very tiring when a lot of the levels feel the same. Speaking of stages, though, that one stage, man. It made me so happy. If you've played the game, you know exactly which one I'm talking about. And the MINIGAMES!! AIR GRIND IS MY JAM BRO, IF YOU DON'T LIKE AIR GRIND YOU'RE DEAD TO ME

...also, I just realized this is a remake of Adventure and not Dream Land. But can you really blame me?

2 days ago


d6_thegreat earned the Loved badge

3 days ago


d6_thegreat completed Kirby's Dream Land
The gold standard for a Game Boy game. Short, fun little romp that doesn't overstay its welcome. Sprite art is good, music is phenomenal (Mint Breath SLAPS) gameplay is pretty good (if not a bit simple, copy ability was introduced in Adventure), overall presentation fits. Solid game.

3 days ago





d6_thegreat published a list SFC collection

3 days ago


d6_thegreat published a list NES Collection

3 days ago


d6_thegreat published a list CONTRA

3 Games

3 days ago


d6_thegreat finished Operation C
Oh, thank god. The first entry on the Game Boy of a well-known Konami series...that...ISN'T SHIT?! Seriously, though, this game is a very pleasant surprise, comparing it to Castlevania: The Adventure. The only thing they have in common other than being the first entry of a Konami series (starting with C) on Game Boy is that they both have great music. However, this one instead has much more reused music, taking up about half the tracklist. It's a little disappointing, but these are pretty good renditions of those NES songs from the original games. The graphics look nice, especially playing it on the Konami GB Collection (which is how I played it). The gameplay is very similar to classic Contra on the NES, with a few (bearable) changes. Some of them were even good, such as the built-in autofire. Yep, no Machine Gun power up, it's the default. Laser was also booted, leaving Spread, Fireball, and a newcomer. Spread Shot was downgraded to 3 bullets per shot, though by getting another Spread Shot power up, it's upgraded back to 5 bullets, with higher shot speed as well. Fireball is about the same as Super C, but with the autofire mechanic built in. And finally, we have the Homing power up. It's first-tier Spread Shot, but it has homing. AND YES. IT IS VERY OVERPOWERED. I got from Stage 1 to halfway through Stage 4 on one life JUST because of Homing. Speaking of stages, there are five. Less than the NES' eight, a humble number, but still enough so that it has some meat on its bones. The stages are as follows: Harbor, Base, Jungle/Waterfall, Alien Base, and the Laboratory (not official names, I made these up). Stages 2 and 4 are top-down, like Super C, and the rest are normal side-scrolling. I'm glad they went with the top-down stages, but I think it would've been cool if they threw a 3rd-person hallway stage in there. Nothing is wrong with these stages, hell, I think they're pretty good (favorite is stage 2), but none of them are very memorable. They just feel like...more Contra stages, nothing revolutionary, but obviously I can excuse that for being a GB game. For Contra fans, this is definitely a must-play, even if just for the novelty of it. I think it's a great addition to the series. Would be cool to see a remake, but of course, that probably won't happen. (but if it does get remade like 7 years later, I am officially a prophet)

3 days ago


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