Gafloogy
29 reviews liked by Gafloogy
Okage: Shadow King
2001
I don't like leaving first-impression reviews here especially for an Early Access release, but this is a game I was kind of excited for, so to see that this self-proclaimed "reinventing of the ARPG genre" is a really clunky mashup of Souls and Diablo with enemies that don't stagger, loot that sucks and platforming that feels like exploiting level geometry, well it didn't really tickle my fancy I'll tell you that much
Descenders
2019
This War of Mine
2014
Holo X Break
2024
Aint feeling this one and this isnt so much a review as it is a complaint list.
No ability to save so the whole game needs to be beaten in a single run and everything you got from levels to items is reset as well.
You can't even fucking jump or grab and the dodge can't be used to cancel animations.
Cooldowns in a beat em up, you're better off spamming items than your actual abilities and single combo string.
Very much not balanced for single player with how much abuse normal enemies take, especially on the last stage, and those ai followers you find are too stupid to be useful. If multiplayer was the intended use then the release should have been delayed to when the online was functional.
Good lucking luck getting any charge reliant ability out if an enemy is within 50 feet of you, you will be hit out of it cuz you can't move while charging it.
Death is loss of all coins, followers and being sent back to the "checkpoint", so the boss is midway through the 5th part of the stage you go back to stage 3. However since you're starting from the midway you miss out on getting coins and followers from the first 2 parts of the stage
Enhance is too expensive to just be a "chance" of it to work.
Too much RNG with the gear.
I have now beaten a run and my earlier complaints remain except I said upgrade when I meant enhance initially. The beat em up parts still need a lot of work
No ability to save so the whole game needs to be beaten in a single run and everything you got from levels to items is reset as well.
You can't even fucking jump or grab and the dodge can't be used to cancel animations.
Cooldowns in a beat em up, you're better off spamming items than your actual abilities and single combo string.
Very much not balanced for single player with how much abuse normal enemies take, especially on the last stage, and those ai followers you find are too stupid to be useful. If multiplayer was the intended use then the release should have been delayed to when the online was functional.
Good lucking luck getting any charge reliant ability out if an enemy is within 50 feet of you, you will be hit out of it cuz you can't move while charging it.
Death is loss of all coins, followers and being sent back to the "checkpoint", so the boss is midway through the 5th part of the stage you go back to stage 3. However since you're starting from the midway you miss out on getting coins and followers from the first 2 parts of the stage
Enhance is too expensive to just be a "chance" of it to work.
Too much RNG with the gear.
I have now beaten a run and my earlier complaints remain except I said upgrade when I meant enhance initially. The beat em up parts still need a lot of work