Bio
i give all my favorites a five teehee
Personal Ratings
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N00b

Played 100+ games

Popular

Gained 15+ followers

Liked

Gained 10+ total review likes

Best Friends

Become mutual friends with at least 3 others

2 Years of Service

Being part of the Backloggd community for 2 years

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Gained 3+ followers

Favorite Games

Persona 3 Portable
Persona 3 Portable
Red Dead Redemption 2
Red Dead Redemption 2
Disco Elysium: The Final Cut
Disco Elysium: The Final Cut
Fallout: New Vegas
Fallout: New Vegas
Sekiro: Shadows Die Twice
Sekiro: Shadows Die Twice

102

Total Games Played

000

Played in 2024

009

Games Backloggd


Recently Reviewed See More

Surprising depth for a DLC and great at making every aspect feel purely Kaito's. Despite being clumsy at handling its scope sometimes it's a very heartfelt/bizarre story about devotion and honesty with ones past only RGG could've made, loved it! Not ranking or rating though

Cool! its plot and worldbuilding didn't particularly move me but despite a few things it's pretty solid overall and im glad played through its DLC because of the way they reinforce its main themes even further. Fantastic artstyle and gameplay tho!! feels like i dont even need to word it because of how perfect it is, even beyond its storytelling purposes and replay value it was a joy to be so completely invested in something oozing this much style. If anything it's a testament to how much my taste and what i look for in a game has changed because i would've been all about this as a 14 year old lol

This review contains spoilers

Weird game. So many of its decisions are insanely baffling and just a straight up downgrade of key aspects from the previous entries. A lot of the worst aspects of the series are at their peak, there's so much linearity to its game design, i could only name 2 memorable bosses that live up to the standards of the series and some of these new characters are just straight up not it.

Besides all that? I love this game. It's a shame i didn't get to play it myself and had to go out of my way to learn about its systems and whatnot, because its approach to actual stealth and new systems blow my mind and is something that at the very least i have a lot of respect for. Big issue with the cutscenes themselves is how dragged out and substanceless they can come to feel, but those times when it delivers some its best plot twists and sensational character work make it all feel extremely worth it. Metal gear as a series is one where you can feel, in each one of its games, its urges to destroy itself and be the last one forever for real this time around, but none do it like this one. There's a huge feeling of finality and exhaustion lingering as you go, you've been here, you remember the good times you've had with these people and the ways you've been changed by it. But also everything has changed for everyone since the last time, for the worse! Nothing and no one feels eternal or at their best, their struggles should've ended a long time ago and yet they're still here, fighting and suffering the same way as last time but with barely anything to look forward to. Their time has passed, and in the end it all loops around to the same thing! It was worse this time and if the fight goes on what's there to look forward to, why should Snake be around anymore anyway? For a lot! this game's focus on legacy is something else and it's hard to explain, but i think the novelization puts it well by just giving us Otacon's perspective on Snake's last days:

"I won't tell you in this book how long he lived after Big Boss set off on his voyage from that cemetery, or what kind of life he had. All I'll say is his last days were peaceful. He passed gently, simply falling asleep with a smile on his face. When I thought back to the days and nights he'd spend in constant battle, I found great solace in this."

I too find great solace in this, so i'd rather believe in it, at the very least.