32 Reviews liked by GrailSeeker


the "friction" in this game is hotly debated but i think a lot of it stems from this fact that this game is pretty fundamentally flawed on a structural level. the insanely stunted fast travel is done entirely on purpose not to instill a sense of adventure in the player, but because walking across dirt roads and fighting the same three enemies is literally the meat of the game. that is the gameplay, and if you don't REALLY fuck with it then you have my pass to give up on it without feeling like you're losing out on your gamer badge of honor. fighting guys does feel really good but its hard not to feel like -- yet again -- im just playing the demo for the actual dragons dogma.

cant say that i or anybody else should be disappointed because a lotta folks are gonna come to find out thats just what dragons dogma is, but if this game is going to continue that tradition then i gotta come to the same conclusion i think a lot of people come to: dragons dogma is really just ok

Written on June 30, 2010

In Crysis Warhead, you assume the role of Jason Statham Psycho on his solo mission that takes place elsewhere on the island. His job is to find out what the KPA is secretly shipping and why is it such a secret. The story is much shorter than Crysis, comparable to Halo 3's single player. When I bought it was cheaper than Crysis and came with Crysis Wars. You don't need Crysis to play it either, as it is a standalone expansion.

Crysis Warhead is more action-packed than the original and is a bit harder with tougher aliens, and more Alien Hunters to boot.

Crysis Warhead presents various fixes to the original. It not only looks better, but with tweaks to the engine, it even runs better than Crysis.

Crysis Wars is the online component to Crysis Warhead and is much improved over the Multiplayer of Crysis. Crytek has recently opened up Crysis Wars to modding, allowing for possible implementation of a Single Player mode if they really needed one.

only exists so some mindless pervert can blow rope any time a reviewer mentions k*rosawa

yeah this is for the books

MGS3 crashes on Steam Deck 😩

Ion Fury but just expanded and better. The new powerups are a joy to use and the levels once again continue to blow my mind in their artistic beauty and how much they can get away with the Build engine. Only wish it had a secret level and was a bit longer but this is a no-brainer if you loved the base game as much as I did.

Best modern indie retro FPS, hands down.

Part of that is my Build engine bias speaking, no doubt, but I'll never pass up an opportunity to replay this.

The levels are technical marvels that still wow me years later and the gunplay and weapons are slick as hell. I still love this game's cyberpunk atmosphere too. Not as over-the-top like Turbo Overkill as an example, but grounded with some minor comical elements, akin to the 80s Sci-Fi it's inspired by. All that's missing is a bigger modding scene but even then, this is still one of my all-time favorites.

Theoretically the best Elder Scrolls game, but its so fucking old and janky that its very hard to play sometimes

Stray

2022

I'd call this more of an art piece than an actual game. I think they did a wonderful job capturing the feeling of playing a cat, abet a very intelligent one. And the actual environmental work was fantastic. The actual story is simple but a bit depressing when you think about it.

But there's not much game here and is mostly exploration based. There's a few fetch type quests, example: find this, to give to this person to get this key item to go to the next area. And some light puzzle and avoid the beams sections. But generally it's fairly light.

But at 6 hours it doesn't manage to overstay its welcome and is well done but not exactly mind blowing in any regard.

It's good, interesting story which makes it worth a play-through. But this game is not without its flaws. Combat is way too simple - easy to master which makes the game very easy even on hard difficulty. The puzzles are fun but after your first or second play-through, you’ll remember most to all of them which hurts replayability. There’s still audio mixing that has some bugs. And the movement speed...goddamn they could have made the "sprint" speed the default movement speed cause that button was held down the whole time.

It's a great game. Combat is amazing, movement is good. I don't like some of the bosses but the last boss is my favorite of all time. I love FromSoft games but this is my favorite.

The nemesis system is great! Everything else is boring as sin!

A fun but very flawed experience. Though the game marketed itself heavily on the heights of Fallout: New Vegas, you would do yourself (and the game) much justice by ignoring that comparison and going into The Outer Worlds with a fresh mind. This is not New Vegas 2.

There are many things The Outer Worlds does poorly:

Mind numbing combat with terrible AI (both enemy and companion); some quest choices feeling very by the numbers/illusion of choice; an ungodly amount of stuff to read that will cause your eyes to glaze over; often boring and bland world designs that make exploration both inside and outside of towns a bit boring; way too much miscellaneous trash that will fill up your inventory; a mostly bland cast of companions (not you Parvati); poor RPG skill/perk system that made character building dull; poor performance; and a near soul draining world filled with some of the most unlikable NPCs I've ever experienced and a message that Obsidian hammer into your head on every world you visit.

Though if you can put all that aside there are a lot of great things in here that make me look forward to the next installment in this series.

There are a myriad of fun quests both in the Base Game and the DLC for you to sink your teeth into, all with a great amount of variety in how you want to complete them. There's all sorts of fun dialogue to give your PC personality and let you role-play and for those who enjoy it, there are also plenty of skill-checks (I hate them myself though) and like any good RPG, dialogue options can evolve depending on what your PC knows (from reading terminals, speaking to other NPCs, etc...) which will often lead to you getting a secret third choice outside of your binary good guy, bad guy choices. This game rewards exploration and willingness to go off the beaten path and try stuff that isn't just outlined in your quest journal.

Again this is a very flawed experience and it's definitely not for everyone but if you typically enjoy Obsidian games I'd say to give Outer Worlds a try. There are some good proof of concept systems here and a fun experience to be had if you can get past the flaws.

Get an OP weapon that will let you skate past the god awful combat (I chose the Salvagers Helper which you can find fairly early on Groundbreaker); don't play on Supernova (lack of fast travel + survival mechanics = bad time); and resign yourself to being the big brother/sister of the crew and marrying ADA since there is no romance in this game... still hung up about that.

One of the most shitty games ever! The gameplay, gunplay, graphics, voice acting and overall atmosphere are awful. Do not play it!