17 reviews liked by Hatoresu


Still the best Prime game by a long shot, but the best 2D entries are still miles ahead of this one. Much of the middle of the game kind of sucks: lots of going from Ruins to Phendrana to Ruins to Phendrana, etc., then the lab part goes on too long because you have to backtrack the entire way with the thermal visor.

Retro's been using some black magic to make this game look and run as well as it does on the Switch of all things. All that's missing is the Fusion Suit, which is the only reason this isn't a 10 out of 10.

An impeccable game on all fronts, but that soundtrack really is the X factor and a beautiful time capsule for that era of electronic music. Such memorable, atmospheric themes, and the way in which some are expanded upon as the game progresses is just sublime. When Phendrana Drifts Depths hits for the first time...

Es mi 1r contacto con metroid en 3d y mi 2n con la serie genera.Ahora entiendo porque la saga prime tiene tanta gente que le gusta .Es una maravilla de juego,de principio en fi,explorar es muy gratificante y las mejoras visuales parecen otro juego al original

Metroid Prime Remastered continues to prove that no matter the era, Metroid reigns supreme. More than 20 years after its original release, Prime stands the test of time and reaffirms itself as one of the best in the series.

Unfortunately, this remaster does little to correct the few faults of Talon IV. Although the world is beautifully designed, with intricate, unique areas with dozens of hidden items, by the end of the game it can be down-right agitating having to backtrack through the same hallways over and over. Yes, the maps do connect more and more as the game goes on, however, even then, it can kill the flow of an otherwise perfectly paced game. Fortunately, this issue does not become prevalent till near the end of the game. And I must stress, other than this, Talon IV is a blast to explore, and one of the best-designed metroidvania maps I have ever had the pleasure of exploring.

Visually, this remaster has exceeded all expectations. Exploring the environments of Talon IV with beautiful, crisp textures in 1080p is truly wonderful, and gives the planet a new breath of fresh air. Years down the road, I am almost certain people will remember this game as one of the best-looking on the switch. Although it leaves the base game itself absolutely untouched, it remains a minute issue as there is very little to improve on already.

It was wonderful going through the world of Metroid Prime once again, and I am almost certain that this release will lead me to a new playthrough each year. Although it has some flaws caused by outdated design, Prime remains one of the staples of this genre and continues to define games coming out today.

See you next mission!

if i could give this game a big sloppy kiss for existing, i wouldn't do that because i would suck it off instead

I played the Super Famicom version of Live A Live during a difficult time in my life, and it remains my preferred version of the game due to my greater personal attachment to it. "During a difficult time in my life" is something I can say for most of my favourite games, honestly, but that's besides the point. It's a game I've held near and dear since, and there're so many things I want to say about it, but unfortunately don't have the strength to do so, because I'm kinda lazy and it's harder to write about games that I last finished quite a while ago. What I can say, however, is that I've tried to carry its messages with me ever since.

"I'm starting to see why [they] hated people so much.
But you know, you have nothing to gain by hating humans.
As long as someone still believes in you...
What [he] and I gave our lives protecting, you must continue to protect..."
"You must not lose hope!"

A set of lines that were unfortunately heavily altered in the remake. The remake as a whole has a lot of much needed QOL features and improvements, a very nice fresh coat of paint, and a wonderful, fully remade soundtrack that pays respect to the orignal score. Yoko Shimomura's greatest work, honestly. But as cool as the whole medieval chapter's localization was, written entirely in iambic pentameter and Shakespeareian prose, much like the latter namesake's plays, it makes the message it's trying to send a fair bit harder to pick up on. Regardless, Live A Live remains a game about unconditionally helping the weak, fighting for your friends, family and loved ones, opposing evil when the opportunity arises, and not giving in to hating the common man, as difficult as that may sometimes be, no matter the time, place, or circumstance.

Live A Live told me to keep going, and so I am, all these years later. It's really that simple.

It might be kind of easy and some chapters have their share of repetitive battles, but there is a ton here to appreciate purely as a work of art. From the deceptively simple yet satisfying combat, to the presentation, to the narrative structure, to the music, there's something here for any JRPG veteran to enjoy while still being accessible enough for new and young players alike. I think Kingdom Hearts fans in particular kind of owe it to themselves to play it, as Yoko Shimomura's first major soundtrack with Square(soft) may very well be her best. I never played the original SNES fan translation so I have little to compare it to, but this remake blew me away on several occasions. Each chapter contains a nice little bite-sized adventure and they never overstay their welcome. Despite any small gripes I have, it's an experience like no other.

But for the love of God, if you make it to the endgame use a guide and save yourself the frustration.

Rough around the edges in the gameplay department, but ultimately a compelling and well-written story about how the many forms a hero can take and the choices they make that get them there.

The best soundtrack I've ever heard in a video game.