HiddenGamer
Bio
I'm a cozy gamer. I like my Nintendo games, nostalgic games on steam, and try out games on Xbox GamePass. I love the Nancy Drew Series, Humongous Entertainment, Zelda games, and cute indie adventures.
I'm a cozy gamer. I like my Nintendo games, nostalgic games on steam, and try out games on Xbox GamePass. I love the Nancy Drew Series, Humongous Entertainment, Zelda games, and cute indie adventures.
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Liked
Gained 10+ total review likes
Gamer
Played 250+ games
N00b
Played 100+ games
Favorite Games
312
Total Games Played
010
Played in 2024
078
Games Backloggd
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This makes you feel like you are in a heist movie! I played as the agent and think it would be fun to replay again as the hacker. This game relies on asymetrical gameplay, similar to "Keep Talking and Nobody Explodes", but in this case both players have different set of instructions they have to convey to their partner. The hint system was also well integrated, both players need to select it to come into play, but didn't use it too much to know how helpful it is.
I wish the game had more levels, I wasn't ready for it to be over after the 6th mission. Last level was kinda janky, should have died multiple times but teleported to the end. The name seems like a pun on "It Takes Two to Tango". Love how this comes with a free friend pass, only have to buy the game once!
I wish the game had more levels, I wasn't ready for it to be over after the 6th mission. Last level was kinda janky, should have died multiple times but teleported to the end. The name seems like a pun on "It Takes Two to Tango". Love how this comes with a free friend pass, only have to buy the game once!
I don't really understand why there were so many places to sit and book covers you couldn't read the insides of. Most of the puzzles are environmental and I like the clue mechanic for the journal. The first few chapters were pretty good, but when there were multiple flowers to keep track of and clues you couldn't collect, there was a lot of back and forth that could have been streamlined.
This game was pretty fun. I enjoyed the art style and voice acting, they stood out well. A majority of the characters were interesting and entertaining, with challenges not being too difficult gameplay wise. Some tools were more useful than others, same with the phone lifelines. It felt like each person could be a Scooby-Doo villain, waiting to be unmasked. Played through the game in full twice, choosing different suitors and various other options.
Minor gripes:
-Save mechanic is done by day, which is annoying to replay a specific person or scene. Going back also makes you lose existing progress.
-It makes you feel like you have more impact than you actually do. There are 4 different “ending variants”, but a lot of railroading to major plot points
-Moving outside of the guard shed is annoying and not very responsive. It isn’t the core of the gameplay, but some of the pathing is clunky/unintuitive
Minor gripes:
-Save mechanic is done by day, which is annoying to replay a specific person or scene. Going back also makes you lose existing progress.
-It makes you feel like you have more impact than you actually do. There are 4 different “ending variants”, but a lot of railroading to major plot points
-Moving outside of the guard shed is annoying and not very responsive. It isn’t the core of the gameplay, but some of the pathing is clunky/unintuitive