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4 days ago


Hkeitz323 reviewed Crash Bandicoot: Warped
Crash Bandicoot: Warped was extremely innovative from its predecessor while also maintaining the fundamentally solid gameplay and platforming that garnered the series a high amount of popularity in the first place. The objective is pretty much the same as other games; collecting crystals and going for 100% completion with gems while going through 25 main levels with numerous secrets and with the addition of time trials, upgrades, and more variety in level types with many vehicle levels and more experimental level designs, this game is incredibly versatile and covered a lot more ground compared to the previous games in its trilogy. The controls work great, the level design is to the standard this series is known for, and the concept, characters, soundtrack, and levels themselves are so vibrant and full of life, giving its time machine concept justice. However, this game's pacing suffers quite a bit due to the amount of added vehicle levels, and while most of them are fun and control just fine, they vary so wildly between each other that it begins to feel jarring progressing through the game. On top of this, the number of quality-of-life changes and differences in controls are VERY noticeable when comparing this to the N. Sane Trilogy (besides the vehicle levels, those are somehow worse in the remakes) and these inconsistencies add up to the playthrough being frustrating at times. Not to mention, there's quite a lack of level variety towards the end of the game, with despite the levels technically being unique, they feel so goddamn redundant during the home stretch.

14 days ago


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