JaakoppiH
1993
Put Aliens, Evil Dead and a bunch of cheesy metal albums into a blender and you get this weird but iconic S.O.B.
The core gameplay mechanics have aged surprisingly well and so have the visuals, and the higher difficulties really get your blood pumping. However, the level design starts to wear a little thin by the third chapter, and no matter how iconic it is, the soundtrack really is just average-to-bad MIDI renditions of old heavy metal songs.
Come for the first few vanilla playthroughs, stay for the hundreds of modded campaigns.
The core gameplay mechanics have aged surprisingly well and so have the visuals, and the higher difficulties really get your blood pumping. However, the level design starts to wear a little thin by the third chapter, and no matter how iconic it is, the soundtrack really is just average-to-bad MIDI renditions of old heavy metal songs.
Come for the first few vanilla playthroughs, stay for the hundreds of modded campaigns.
1990
Weird pacing and obvious cost-cutting measures aside, we have the best NES Mega Man outing on our hands.
The level design is challenging in a consistent way and the powerups are more balanced than in previous titles, with the world's greatest 8-bit soundtrack to boot.
Revisitable whenever and also wherever thanks to the Legacy Collection's Switch and 3DS ports.
The level design is challenging in a consistent way and the powerups are more balanced than in previous titles, with the world's greatest 8-bit soundtrack to boot.
Revisitable whenever and also wherever thanks to the Legacy Collection's Switch and 3DS ports.
2010
1994
(Yes, this is about Sonic 3 & Knuckles as a whole. I'm not using that other one with the ugly fan-edited cover.)
Intense platforming action that rewards for speed but doesn't punish for slowness, loads of replay value with the other characters' unique abilities with Knuckles practically having a campaign of his own, impressive visuals, fun cutscenes and an incredible soundtrack partially composed by Michael Jackson.
What more can I say?
Intense platforming action that rewards for speed but doesn't punish for slowness, loads of replay value with the other characters' unique abilities with Knuckles practically having a campaign of his own, impressive visuals, fun cutscenes and an incredible soundtrack partially composed by Michael Jackson.
What more can I say?
2004
First of all: No, the D-pad controls don't bother me at all.
It's Mario 64, but better. More stars, more levels, more powerups and multiple playable characters adding depth into approaching levels. And if that wasn't enough already, there's a multiplayer battle mode and an impressive catalogue of minigames.
It's Mario 64, but better. More stars, more levels, more powerups and multiple playable characters adding depth into approaching levels. And if that wasn't enough already, there's a multiplayer battle mode and an impressive catalogue of minigames.