Jaynosurname
2019
2023
One of the few Fnaf games to have a great custom night. The addition of new gameplay mechanics in the challenges adds so much variety to the mode. I'm honestly shocked that this, at least to my knowledge, hasn't been done before.
The rest of the game is fantastic, but I just wanted to gush about the custom night because most games treat it like an afterthought, even though, with some fine-tuning, it could become the most replayable mode in the game.
The rest of the game is fantastic, but I just wanted to gush about the custom night because most games treat it like an afterthought, even though, with some fine-tuning, it could become the most replayable mode in the game.
1989
1996
This review contains spoilers
"It looks like Mariana is going to be the Clem of this season. She seems like a fine character; I wonder how she'll-oh... she's already dead... never mind then."
Telltale needs to stop killing characters off suddenly for shock value. It's not "shocking" when you do it for the millionth time.
Telltale needs to stop killing characters off suddenly for shock value. It's not "shocking" when you do it for the millionth time.
This review contains spoilers
I take the credit I've given Telltale back. Remember the neat decision in the last episode involving Tripp and Ava? Well, they decided to just kill the one who lived in the lamest way possible. Congrats Telltale, for screwing up such a great moment. The rest of the episode is still great, but I'm bitter about how they killed off the one who survived.
I think it's interesting that the choices you make while you play as Clem during the flashbacks effects how the episode ends. I'm glad the decisions there have some meaning. I thought it was strange that the game lets us make choices when it shouldn't matter since it's a flashback. In the end, I guess it did.
I think it's interesting that the choices you make while you play as Clem during the flashbacks effects how the episode ends. I'm glad the decisions there have some meaning. I thought it was strange that the game lets us make choices when it shouldn't matter since it's a flashback. In the end, I guess it did.
This review contains spoilers
Telltale deserves some credit here. Having to choose to save either Ava or Tripp, only for the rug to be pulled out from under you to instead have the one you pick die is genius. It's such a good subversion of the overdone, choose who to live decision we've seen since Season 1.
Javi, Kate, and David need to go to group therapy because holy shit, they are a mess.
Oh yeah, the game is good btw. No idea why it gets so much hate. I guess some of the choices didn't matter, but that's been an issue since the start of the series. It was worse in season 2. Although there are still some dogshit moments here, don't get me wrong. There's one choice at the end of episode 4 that I thought was fantastic initially, only for ep 5 to make that decision meaningless in the lamest way possible. If you know, you know. It's such a stupid moment.
But besides some awful moments here and there, I think this season is underrated. I mean, it has fucking Jesus in it. What else can ya ask for?
Oh yeah, the game is good btw. No idea why it gets so much hate. I guess some of the choices didn't matter, but that's been an issue since the start of the series. It was worse in season 2. Although there are still some dogshit moments here, don't get me wrong. There's one choice at the end of episode 4 that I thought was fantastic initially, only for ep 5 to make that decision meaningless in the lamest way possible. If you know, you know. It's such a stupid moment.
But besides some awful moments here and there, I think this season is underrated. I mean, it has fucking Jesus in it. What else can ya ask for?
2002
Out of the Metroid games I've played, this is my least favorite so far. The linearity is easily the game's biggest weakness. I wish the map was more open like in the other games. It felt like I was just going from point A to B over and over again. It got monotonous after a while.
The SA-X is great though. I do wish the sequences involving them weren't scripted. I'd prefer if they just hunted you down throughout the map, kind of like the stalker enemies from Resident Evil. But either way, they're cool and are easily the highlight of the game.
The SA-X is great though. I do wish the sequences involving them weren't scripted. I'd prefer if they just hunted you down throughout the map, kind of like the stalker enemies from Resident Evil. But either way, they're cool and are easily the highlight of the game.
2023
1986