Good season overall. Enjoyable to follow week by week, and the activity wasn't too repetitive.

Great season story-wise, activity was so-so, and got repetitive quickly. Excellent seasonal weapons.

I'd call MHW:Iceborne the current definitive Monster Hunter experience. A game bursting to the gills with content and challenge in the endgame, with countless QoL improvements over the older games. If you don't like this Monster Hunter game, you probably won't like any of them

One of the best RPGs ever made, brought into glorious high definition after far too long. Need I say more?

By far the best campaign ever released for Destiny 2, and arguably the best FPS campaign Bungie has put out since Halo 3. If you can, play it on Legendary difficulty!

A somewhat disappointing sequel overall, but the final case is one of the best in the series. The new characters introduced in this game add to the world.

A worthy end to the original trilogy of Ace Attorney.

A now classic rougelite, completely overshadowed and forgotten in favor of it's heavily expanded and improved remake.

A heavily improved Isaac experience, which has gone on to recieve 3 major DLC expansions.

Vanilla D1 was a rough experience, from what I've been told. Unfortunately, you can never go back to D2Y1.

A classic visual novel where a righteous defense lawyer defends hapless innocents from a wrongful conviction by an unfair court system.

A completely fine campaign? Nothing earth-shattering, but it set the stage for what was to come.

An okay expansion storywise, but introduced a whole new subclass to the game, and dramatically changed the face of buildcrafting.

My first full season playing D2, Season of the Lost was a fantastic experience, and masterfully set the stage for Witch Queen.

Bad season. Story was slow as molasses, though the interactions with Mithrax and Eido were engaging. Both season activities were SLOGS to complete, however.