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Cocoon
Cocoon

Mar 17

Super Mario Bros. Wonder
Super Mario Bros. Wonder

Mar 15

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When this game first came out, I put it on hold at my library. We played it in the evenings for one week before returning it. This was ~ideal~! It brought me back to the days of renting out a game, fiddling around in it, and saying goodbye. We didn't finish it (would've needed a few more days), and each session was a spoonful of fun. Every year I pick up a Mario game and am reminded that these are a joy. My biggest recommendation is this - get games from libraries!

This review contains spoilers

Reminded me of Hyperlight Drifter; a game I loved mostly for its world. The vibe is similar here, where I'd often find myself most moved by the alien bio-mechanical setting. It's a beautiful game and I really appreciate how much detail must have gone into this (for me) totally polished experience. I finished this in two sittings, but it really should have been three. I enjoyed this kind of puzzle-solving, but there's a bit too much time in between "ah! I understand what I'm supposed to do now" and actually moving to the next puzzle. I think this is because moving, shifting between worlds, and activating triggers all just take a little bit too long. The final puzzle was a bit of a let down - I couldn't help but think about how perfect Tunic felt, and how similar, but slightly worse Cocoon is. Again though, the game's beauty is by far its best asset. Sound design maybe at its peak with this one.

Had to play this on a keyboard...but I surprised myself that I got used to it. It's great combat! People have gushed about how nice the weapon upgrading system is, and I sort of agree. While it's nice to have so much versatility, it really does limit just how many unique weapons can be in the game. The vastness of a souls game is what hooks me into the experience. The combat of P is good enough that it feels like a souls game, but the level design, art direction, and exploration did not do it for me. I got quite far into the game before putting it down. I found myself hoping that this boss would be the last - and it was far from being over. Good game, had fun. It's what the box says: a knock-off souls game.