JustJeppy
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Nothing here!
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Well Written
Gained 10+ likes on a single review
Elite Gamer
Played 500+ games
Gamer
Played 250+ games
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Gained 10+ total review likes
N00b
Played 100+ games
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Received 5+ likes on a review while featured on the front page
Favorite Games
532
Total Games Played
000
Played in 2024
279
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I played this game semi competitively, almost reaching my goal of platinum, instead hitting Gold III.
I was drawn into this game by the presentation. As somebody who loves Leagues lore, the game it comes from offers little to no engagement with it, aside from small voice lines. Legends of Runeterra however spotlights this world in all it's beautiful complexities. From the wonders of Mt Targon, and the gods that abide by the summit, to a colorful little pub nestled close to a mountain. The world feels huge.
The way the basic cards interact, creating a story within gameplay elements, while the champion cards remain so faithful to not just the characters move set, but their personality!
I remember a card from the Frelord that was a low cost low powered card. This babbiling anxious crazy fellow, bursting into the pub screaming "THERES A MONSTER ON THE MOUNTAIN" The cards actual purpose states "When I'm summoned, draw a unit with 6+ power or higher" with the story literally playing out as a gameplay mechanic. I dunno if this is common in most other card games, but I found these types of character cards so interesting and fun!
I was drawn into this game by the presentation. As somebody who loves Leagues lore, the game it comes from offers little to no engagement with it, aside from small voice lines. Legends of Runeterra however spotlights this world in all it's beautiful complexities. From the wonders of Mt Targon, and the gods that abide by the summit, to a colorful little pub nestled close to a mountain. The world feels huge.
The way the basic cards interact, creating a story within gameplay elements, while the champion cards remain so faithful to not just the characters move set, but their personality!
I remember a card from the Frelord that was a low cost low powered card. This babbiling anxious crazy fellow, bursting into the pub screaming "THERES A MONSTER ON THE MOUNTAIN" The cards actual purpose states "When I'm summoned, draw a unit with 6+ power or higher" with the story literally playing out as a gameplay mechanic. I dunno if this is common in most other card games, but I found these types of character cards so interesting and fun!