KalKeg
BACKER
1993
Second GOTM finished for February 2022. Got some wicked Gun Slug vibes from this one, scroll right and kill things. The different combinations of weapon orbs are interesting, and give some depth to the game, but one of them is way broken. Deceptively hard game, beat it on Easy and even then was sweating the final boss. Enjoyable, but not likely to ever play again.
First GOTM finished for February 2022. A mostly enjoyable Zelda experience. The dungeons and bosses were fun, and the items were neat and fun to use. There is a TON to do in the overworld of this game, so that was fun to spend time wandering and experiencing many things. Most of all, the game is gorgeous, especially the parts where you are mini and the world becomes big around you. Unbelievable pixel beauty with this game. The Kinstone system, while an interesting way to interact with NPCs in the world, is way overused and poorly implemented as a reward system for many challenges and hidden areas. It's a neat idea, but leaves a bad taste in the mouth when used as a chest reward at the end of a mini-dungeon.
2001
Third GOTM finished for 2022. I recall attempting to play this one multiple times when I was younger, but it never really caught on with me. After some time learning the Djinni system, the game clicked this time around and I had a blast playing it! The combat was really great and satisfying, and the story was compelling enough, although this is clearly a "Part 1" to a story so left a lot to be desired at the end. Great game!
1994
2000
2000
1998
First GOTM finished for January 2022. There were some neat ideas here, and it looks quite good for a 3D game from its time, but the platforming was unforgiving and the saves were pretty spaced out causing replays of some areas. The voice acting was also pretty poor (save for one well known VA). I would consider this to be a bad game, and I'm not interested in coming back.