Kayd_98
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This review contains spoilers
Loved the vibes, this is definitely a really interesting game, inspired by King's Field, Dark Souls and even Castlevania. Even though the first two hours are really slow, it quickly starts being more dynamic as long as you boost up your speed. (nice detail, I definitely recognised Alucard's voice) The combat is definitely lacking, I understand it's not the whole point of the game, but even so, I decided to level up dexterity, since I wanted to use ranged weapons, only to realize there are only about 5-6 ranged weapons in the entire game. It's something the game (obviously) does not tell you, but it can be a bit frustrating at first.
It's awesome, it's probably the best Souls I've ever played.
But there are probably two major flaws with this game.
1. It's waaaay too big
2. The co-director is Yui Tanimura, the director of Dark Souls 2 and you can tell. The major core of the game feels quite fair, but some of the optional content (especially the catacombs) is literally there only to laugh at the player and it's so disrespectful.
But there are probably two major flaws with this game.
1. It's waaaay too big
2. The co-director is Yui Tanimura, the director of Dark Souls 2 and you can tell. The major core of the game feels quite fair, but some of the optional content (especially the catacombs) is literally there only to laugh at the player and it's so disrespectful.
This game had definitely a few of the best experiences I've ever lived in a videogame. Night City has become probably my favourite environment in a videogame. Everything is so detailed at the point you can look wherever you want that it can work as a wallpaper. I love the combat, the animations are amazing, this game is awesome. I love it