12 reviews liked by KazuKazu


This game changed my life way more than the escapist ending of automata.

Siendo completamente honesto, empece persona 4 pensando que lo iba a dropear a la semana. No solo es un rpg relativamente viejo, si no que francamente no me considero tan entusiasta de persona como algunos de mis amigos. Y sin embargo, desde que lo empece hasta que termine, es una historia que me ha sorprendido muchisimo. Tiene un cast maravilloso, al que no solo le agarras cariño rapido, sino que realmente te hacen sentir como que son un grupo de amigos reales en un pueblo enano en el medio de la nada. Todos los eventos me tenian riendome o sonriendo como un idiota, simplemente me enamore de este grupito disfuncional.

Pasando a la historia, tengo que decir que me sorprendio. Como una gran mayoria, empece el juego sabiendo perfectamente quien era el verdadero culpable gracias a los memes, y me preocupaba un poco que fuera a afectar mi disfrute del juego. Sin embargo, al no saber mucho mas fuera de eso se me hizo super interesante, y mas de un giro me sorprendió bastante. Se me hace dificil no comparar este juego a P5R, pero si tuviera que decidir entre las dos, la historia del 4 fue bastante más atrapante, quiza gracias a la pequeña escala de Inaba en contraste a todo Japón.

Ya cuando hablamos del gameplay bueno, no voy a mentir, es terriblemente grindy, tedioso y repetitivo. Los dungeons son horribles, las peleas son innecesariamente largas, y honestamente no es un juego al que volveria por el gameplay. Sin embargo la historia, el slice of life y los personajes superan con creces cualquier problema que tenga con la jugabilidad.

Para concluir, me encanto esta experiencia, me rei, llore, sufri lo malos que son los dungeons, pero al final de todo, me enamore de Inaba y su raro grupo de idiotas que pasan un poco demasiado tiempo en el departamento de electrodomésticos del Junes. Muchas gracias a mi pana Lord Cuckeador Kazu por compartir conmigo la experiencia de progresivamemte perder las neuronas ante el chiste interno mas autista de la historia, sin ti no hubiera podido cuckear a Kanji 🫂

Jueguen pecuatro

Persona 2 Eternal Punishment is the continuation of the story of Persona 2 Innocent Sin. This game works as the Part 2 of the 2 Part Persona 2 story (however technically there are Parts 1.5 [Persona 2 Tsumi: Lost Memories) and 2.5 [Persona 2 Batsu: Infinity Mask]) and concludes the story in a somewhat positive and beautiful, yet tragic way.

Persona 2 Eternal Punishment picks up sometime after Persona 2 Innocent Sin however this time, instead of controlling Tatsuya, you control Maya instead.

In this situation, Maya becomes a silent protagonist that occasionally has player choice dialogue, however her own voice takes a backseat and instead we are now able to hear Tatsuya's thoughts and voice.

The characters in this game who you play as are as follows:

Maya Amano - Reporter who investigates the rumors, she has memories of the OTHER SIDE but can seem to remember properly. She has a connection to Tatsuya Suou but she doesn't know the reason. She gives hope and positivity to the group and is the leader.
Arcana: The Moon

Ulala Serizawa: Maya's best friend who is amazing at boxing, she's very girly considering her appearance but can also be hotheaded. She struggles due to being conned by a conartist boyfriend, and is jealous of Maya's life style. She still loves and cares for Maya, and gets along well with Katsuya and Baofu. She wants to be as strong as Maya mentally and pushes herself to do that.
Arcana: The Star

Katsuya Suou: Katsuya is a detective/police officer in Sumaru City, and is the older brother of Tatsuya. He's very serious and is attempting to find out the truth of his fathers death. He is motivated in solving the Rumors case, and also is attempting to help his brother who appears to be getting involved with the rumors, Tatsuzou Sudou, and other events. He wears a grey suit with a red suit shirt and a black tie. Katsuya secretly loves Maya.
Arcana: Justice

Baofu (Kaoru Saga): An extortionist and tap buster who claims to be Taiwanese. He has a hatred for the Tien Tao Lien (Chinese Mafia), and has a regrets over something that happen in his past with his partner Miki. He is very techsavy and great at wire tapping conversations. He butt heads a lot with Katsuya due to them sharing opposite ideologies when it comes to justice however both come to respect eachother. He gets along well with Maya, however is always chastised and gets beat up by Ulala. He wears a yellow detective style jacket, with Bluish sun glasses and has really long black hair.
Arcana: The Hanged Man

Kei Nanjo: Returning member of Persona 1. He is now the owner/leader of the Nanjo group and is attempting to stop the New World Order in order to stop the rumor incidents from happening in Sumaru City. He still loves all his friends from Saint Hermelins, and has Eriko as his assistant. He always cherishes the moments from Persona 1, and he also respects Naoya Toudou and always remembers him for how he motivated everyone. Nanjo is so happy to see Maki and Reiji alive and well and willing to help him out, Nanjo cherishes all his friends. He sports a motorcycle outfit and wears a helmet in this game.
Arcana: The Hierophant

Eriko Kirishima: Returning member from Persona 1. Eriko is now working as a model and actress. Depending on whether you choose for her or Nanjo to appear is based upon what rumor you spread. Her personality is mature yet still girly for the most part. Like Nanjo she cherishes the memories from her past at Saint Hermelins and remembers Naoya. She still loves him very much so much so she shares a rivalry with Maki over who loves Naoya more.
She is now wearing a badge outfit with long sleeves and short shorts, she now also has a short hair.
Arcana: Judgement

Tatsuya Suou: Herald of the Sin, he's from the OTHER SIDE who's taken control of Tatsuya Suou of THIS SIDE's body inorder to prevent the world from ending in this universe. He tries to keep Maya and the group away from him and doesn't want Maya, Lisa, Eikichi, and Jun to regain their memories of the other side. He makes the ultimate sacrifice to allow for the new universe to live happily, while his world is doomed for eternity. He loves and cares about Maya, Lisa, Eikichi, and Jun that he bares the sin of the other world. He wears a red jacket with a black X. He has a mark of sin on him that's like a black tattoo.
Arcana: The Sun

The game's story has to do with the spread of Rumors and how rumors are becoming reality and getting worse, similar to the first game however in this situation the rumors are specifically about Jokers. Throughout the game you'll meet several familiar faces from the previous entries, like previous Persona 1 characters, and appearances of Eikichi, Lisa, and Jun who take a back seat in terms of the story.
However the good reason as to why they take a backseat in the story is due to them playing a big part in the overarching story in Persona 2 Eternal Punishment, with the need of having their memories be forever locked away in order to make sure that the fate that befell the world in Innocent Sin, not to happen in this new time.

The Innocent Sin world is called "THE OTHER SIDE" (Aka the original side)

In Persona 2: Eternal Punishment it's explained to us that Jokers are corrupted Personas that sap the energy of negativity, hatred, and malice thoughts of those who it's infecting. The reason being is because in this universe Tatsuzou Sudou, leader of the New World Order wants to unleash Kiyotada Sumaru/Gozen to destroy the world with the 12 dragons. His son Tatsuya Sudou in this timeline has become a pawn and a joker of Nyarlathotep trolling Tatsuya in his endeavor to save this timeline.

The story starts at Seven Sisters High with Maya Amano, her friend Ulala Serizawa, and Tatsuya's older brother detective, Katsuya Suou, investigating a recent murder that was pinned on Anna Yoshizaka (returning from Innocent Sin, however in this timeline she's a regular student, as a opposed to a member of the Masked Circle).
We find out Tatsuya Sudou pinned the murder on Anna and attempts to kill her, on the way Maya, Ulala, and Tatsuya unlock their respective Personas, and Tatsuya saves Anna and tells Maya not to interfere nor remember the memories of her past.

Maya, Ulala, and Katsuya travel throughout Sumaru city and meet with another Persona user, Baofu (also known as Kaoru Saga) who is a techsavy who claims to be Taiwanese, and he wants to take out the leader of the Taiwanese Mafia of Tien Tao Lien, Yung Pao for something that happened in Baofu's past.

They go through similar situations as the Masked Circle in Innocent Sin, like for example, the burning of the Museum where Maya, Ulala, Katsuya, and Baofu save children from the burning Museum, and Tatsuya appears again to save them against Tatsuya Sudou, where a similar boss fight like in Innocent Sin happens against him, where he meets the same fate.

The game continues with antics like Ulala getting infected by the Joker virus, due to what happens with her Ex-conman boyfriend. She is saved and the parasite is removed by having her being taken to the Velvet Room.

After being left stuck without any clues, Katsuya gets info from "SNEAK" a police officer giving information about the corrupt police who are actually apart of the NEW WORLD ORDER. He gives them photos of 2 persona users (Eriko and Nanjo from Persona 1) the group gets the idea to contact 2 Persona users associated with the SEBEC Incident in Persona 1. [Here the choice is up to you as to whole will appear. If you spread a rumor that it's a man, Nanjo will appear. If you spread a rumor that it's a woman Eriko will appear.]
They all head to the bar in Parabellum, and theres a chance of Kei Nanjo or Eriko Kirishima to appear and have the situation explained to them. Here they become your 5th member throughout most of the game.
In Nanjos situation they head to Nanjo's facility because he heard how they were doing experiments on people.
The group infiltrates a Nanjo facility, and we see the return of Maki and Reiji who want to help as much as they can, as Nanjo is so happy to see them. In the facility they see that Eikichi was captured since one of his friends was taken and experimented on. Eikichi doesn't recognize Maya but asks the group to save his friend and to have him tag along.
The group find out the true intention of the New World Order and that is to unleash Gozen by sucking out the evilness and sin of the humans. That and attempting to fuse their bodies with that of Personas, which angers Nanjo when they find out what they're doing at one of his facilities.
Here we see the return of Persona 1's villain, Kandori who has also become a pawn of Nyarlathotep however he goes by his own volition, with Nanjo attempting to save him in a later part of the game during the boat sequence.

In Eriko's sequence of events the group head to Sumaru TV to stop Chizuru Ishigami, who is also apart of the new world order. In this situation, Eriko gets help from Hidehiko "Brown" Usegi (from Persona 1) whos always happy to help a fellow friend from the past.

The group after finding out the truth of the New World Orders plan attempt to stop and save Tatsuya from the robots, since Tatsuya is attempting to stop Tatsuzou from escaping and to try to change his fate (which he doesn't).

The group escape with Tatsuya and Tatsuya tells them what's going on by heading to Mount Iwato, where everyone's past is revealed, as well as Maya's past memories of the other side are unlocked. Tatsuya also explains that he is from The Other Side and is merely using This Sides Tatsuya's body in order to save everyone. Tatsuya feeling remorseful and sad because he's afraid of what might happen to Maya and his friends again. Tatsuya explaining that it's his sin to bare. Maya cheers Tatsuya up and so does his brother Katsuya, Ulala, and Baofu. Eriko/Nanjo take their leave saying, they'll protect what they need to in order to have a better future, and leave.

The group now consists of Maya, Ulala, Katsuya, Baofu, and Tatsuya who head to Xaliba in order to stop the Masked circle. Fighting against soldiers and grotesque mutants. The later fight at the top of the newly formed Sumaru Castle where the group fight against a mutated Tatsuzou, and later against Gozen to stop the destruction of the world.

Nyarlathotep [now appearing as Tatsuya with his Innocent Sin School Uniform outfit with glowing yellow eyes] says he's seen enough and taunts Tatsuya, Maya and co by making fun of the fact that Tatsuya is attempting to change the fate of the world, and challenges him to one final game. He reveals he's captured Eikichi, Lisa, and Jun, and that rule of the game is to not have their memories be revealed or else the world will become the same as the Innocent Sin world.

In my playthough I decided realistically the only one who should never remember their memories is Jun since regardless of what you do, his memories will never be restored, but I decided to have Lisa and Eikichi remember since it's realistic, heartwarming, and sad when they find out.

Nyarlathotep attempts to cause Eikichi and Lisa's memories to be restored by taunting Katsuya, Ulala, Baofu, and Maya with Shadow versions of themselves and their true inner feelings. Depending on your choices here, it can cause Eikichia and Lisa to regain their memories, depending on the right and wrong choices.
I purposefully chose the wrong choices since I wanted them to make sure they remember and to mourn for the loss of their friend/ Lisa's Other side lover.

At the end the 5 fight against Nyarlathotep who is defeated and can't believe that he actually lost, he disappears yet tells him that if Jun were to remember, everything would revert back to the world where he won. As Jun falls and Philemon catches him, Jun's memories will never be restored.

Here is where Tatsuya of the Other Side states his purpose is done and that he's happy he was able to save everyone in this timeline, he plants a kiss on Maya, and tells everyone to live their lives, as his souls is transfer back to his body in the Innocent Sin world. As everyone sadly watches.

The epilogue of the game has Maya finishing up a personal report as she is later told by a fellow employee that she has a a new assignment and has a positive outlook on it. We then cut to Baofu and Ulala now working as detectives, as Baofu visits the grave of his dead partner, as Ulala hurries him up for another mission but also tells Miki, "I'll take care of Baofu for you", it then shows the Persona 1 gang meeting at Parabellum, as Nanjo, Eriko, Maki, Reiji, Hidehiko, and Yukino all meet up together to reminisce and meet up, we then hear the door open and Eriko and Maki welcome their past crush of Naoya Toudou (Boy with Earring). [He is seen on screen in terms of a flashback with Nanjo and Eriko as a teenager in his Saint Hermelins, however as an adult we never see him, we only see Maki and Eriko greeting him as romance rivals].

[This next epilogue is dependent on whether or not you revealed Eikichi and Lisa's memories] We cut to Ayala Shrine where Eikichi and Lisa are crying, saying "You always had to do it by yourself Tatsuya, you didn't have to bare all that pain and sin on your own!"
They cry as they mourn the loss of the original world and of Tatsuya of the other side, as he is the only one who's stuck their to bare the sin.
Jun walks up and asks why they're crying, and says he feels a pain, sadness, and sorrow but he doesn't know why. Eikichi and Lisa know not to tell him, and both state they won't cry anymore for Tatsuya's sake. However this proceeded by Lisa continuing to cry with Eikichi.

We finally cut to Tatsuya of this new world with Katsuya who talk about what Tatsuya want's to do in the future. Tatsuya ask what it's like to be a detective and asks if their deceased father would approve. The 2 talk about it and Katsuya says he'll teach Tatsuya all about being a detective, finally answering Tatsuya's question from Innocent Sin if he's decided what he wants to do in his future.

Tatsuya rides off in his motorcycle as Maya walks by in the crosswalk and sees him, she remembers the Other Side Tatsuya, and her memories, but also sees the New Tatsuya and the new world and has a positive outlook of the future. As the screen zooms in on her face and she smiles. The game cuts to white and the credits role.


The story of the game is an amazing way of finishing up the Persona 2 Story, the story is one about having hope and changing fate. The characters here are superb by having pervious characters from Persona 1 show up as well as revealing everything from 2 Innocent Sin.
Maya, Ulala, Baofu, and Katsuya are amazing characters who have their own struggles and pains to deal with however come together to bring out the best in themselves.
Tatsuya Suou is the best protagonist in all of Persona, as he is both the strongest with Time Manipulation as well as being able to cross dimensions with Apollo, but he's the most tragic as even though he was able to allow the follow of time to continue in the alternate Eternal Punishment time, he's still stuck in the Innocent Sin world on Sumaru City.

The gameplay of the game is similar to that of Innocent Sin but in terms of the battle system has a downgrade.
As instead of how Persona 1 and 2 Innocent Sin have you select what abilities you want each user you want to do one after another, here you HAVE to select them all at the same time, which can ruin the flow of combat since there isn't an auto attack this time. However combat still for the most part is faster than in 2 Innocent Sin.
The usage of Personas and obtaining them is lifted straight from Innocent Sin so it's just as easy. The rumors in this game are just as easy to use. The game does not feature a theater mode that has more content but instead you can unlock these memories of Tatsuya and what he was doing before the events of Eternal Punishment.
The soundtrack for this game is equally as amazing as in Innocent Sin and is a great addition to the franchise and the duology that is Persona 2.

Persona 2 Innocent Sin and Eternal Punishment must be experienced together as they are both amazing titles.

If you want to experience the PSP version of this game, I recommend downloading the rom and playing it on PPSSPP as there is no other way of playing the PSP version since it was originally never released on PSP in the West.

It truly is a crime that Persona 1, Persona 2 Innocent Sin, and Persona 2 Eternal Punishment have never been rereleased again, as all 3 of these games are absolute masterpieces.
All Persona games have something amazing in each of them, but it's truly a shame Atlus doesn't feel remasters for these 3 are needed.

I hope one day we can get proper remasters of these 3 games. If not remasters then certainly remakes, I would love to finally see Persona 1, 2 Innocent Sin, and 2 Eternal Punishment for modern audiences to experience.

I absolutely recommend Persona 2 Eternal Punishment

This review contains spoilers

the flaws of the question arcs are exacerbated here quite a bit. i don't think using the catbox as a narrative tool so frequently in a game about generational trauma and mystery narratives really makes a lot of sense, and this incongruence is most obvious towards the end of the VN in episode 8 where it's implied that because of the catbox mechanic it turns out that a large chunk of what we know about this family is actually just up to interpretation. the trauma, abuse, mistreatment, suffering, and downright evil acts may not have actually happened, and ange can choose whether or not she wants to believe it if she wants. i don't think the above stated themes are bad to explore, in fact, i think ryukishi attempting to do so is really respectable. however, i feel as if they weren't well-executed at all. the fact that upbeat silly grandpa kinzo is a thing that exists in episode 8 after it was just revealed what a horrifying person kinzo was puts a bad taste in my mouth. the same thing can be said about ange's own parents, who now may or may not be vicious killers with several family members' blood on their hands.

i think with a little more focus and more nuance given to ange's situation and the ambiguity of rokkenjima's events would have gone a long way. umineko is very interested in using very broad strokes to convey its themes, but rarely considers how readers might feel talked down to or that a complex issue is being oversimplified.

Change your way, it's gonna be alright........

"There are good things even when you become an adult... Just a few..."

Inteligente como sequência, tratando das consequências dos atos do jogo anterior, e brincando com percepções preestabelecidas, como o Joker e seus boatos. Tornando o vilão mais do que um personagem, mas uma "infecção", que reforça a temática apresentada de "Kegare" [穢れ] forma de "poluição" causada por sentimentos negativos, como inveja, angústia e principalmente pecados, focando mais nesse lado do ocultismo e da reação humana a grandes tragédias, se prendendo a superstições e opiniões públicas.

A exploração inusitada de personagens adultos, em interação e temática, é sua principal característica. Uma interação peculiar, os personagens por muito tempo nem se consideram amigos, e nem se esforçam para ser, apenas seguem o mesmo objetivo, cada um com seus problemas. As brigas leves foram trocadas por discussões morais, e mesmo os insultos levam tons diferentes. E claro, há destaque para o texto, se tratando de sentimentos causados pela transição para a vida adulta, incluindo arrependimento pelas escolhas passadas, inveja pelos mais bem-sucedidos, busca por conforto causada pela falta de autossatisfação e responsabilidade inevitável. É impossível não se identificar a personagens tão humanos, ainda mais para mim, que recém me tornei adulto.

É idiota continuarem com a fórmula do protagonista mudo em P2, já que paralelamente os dois são interativos, então nesse jogo a Maya vira silenciosa, enquanto o Tatsuya é explorado. Seu texto trata de seus arrependimentos e seu fardo a eventos passados, junto de sua caracterização trágica mostrado nas suas interações recolhidas com os personagens, e também no "Tatsuya Scenario", em fórmula similar a uma visual novel, com narração em primeira pessoa, explorando seus pensamentos com muita descrição para imersão, mostrando muito de quanto ele exige de si mesmo e se culpa por tudo.

Diferente do Innocent Sin, nesse jogo os inimigos realmente dão dano, mas o balanceamento ainda não é bom. A dificuldade é inconsistente, o dungeon crawler continua fácil pela recuperação frequente de SP, causada pelos passos, level up e até nas interações com demons, além dos fusions spells destruírem grande parte das batalhas aleatórias, mas em certas boss battles se torna problemático, continuando com aquele padrão de "quanto mais inimigos, mais difícil", além de debuffs e HK ainda serem quebrados. E sua principal mudança negativa, tornarem o sistema de combate em presets, diminuindo muito a fluidez e imersão na estratégia, atrapalhando até o charme da ordem dos turnos.

Fico confuso em minha satisfação com a gameplay em comparação ao seu anterior, mas em execução textual cumpriu o esperado como sequência, trabalhando perfeitamente o personagem do Tatsuya e tendo um cast adulto e suas complicações por tal fase, se tornando único na franquia.

Despues de casi 8 meses desde que lo empece, al fin termine Persona 5 Royal. Siento que es un juego con el que tengo una relación extraña. Por una parte, hay muchas cosas que no terminaron de conectar conmigo, por una razon o por otra, como la mayoria de los antagonistas o algunas partes de la historia que me parecieron un poco simples o muy en la cara. Sin embargo, habiendo terminado el contenido de Royal, puedo decir que es una experiencia de la que no me arrepiento en lo absoluto. Es una historia con temas muy interesantes, una estética increible, y un cast super querible. La dinamica del gameplay me parece una de las mas interesantes que he probado en un rpg, y siempre te hace buscar una estrategia, sea en organizar tus dias para hacer confidants o en fusionar personas para hacerte mas fuerte. Sin embargo, la tematica y en especial la pelea final del tercer semestre son definitivamente la mejor parte del juego. Maruki como personaje es brutal, y me dio un final mucho mas satisfactorio que lo que hubiera sido el final vanilla.

Por ultimo, y una de las partes mas bonitas: la despedida final. Me toco una fibra sensible ver como el viaje de los Phantom Thieves llego a su final, como todos terminan siguiendo su propio camino en la vida, quizas porque en la vida real pase una etapa similar. La despedida a todos los compañeros, y esa sensación nostalgica que el juego te hace sentir al darte cuenta que estas pasando de un capitulo (cosa que definitivamente hice viendo que tarde casi un año entero en pasarme el juego kjj) son algo que pocas historias han logrado replicar para mi, y es la razon por la que en mi opinion se merece las 5 estrellas. Gracias a los panas por aguantar mis takes desastrosas y la ignorancia suprema respecto al juego (los quiero Winter y Kazu). Y gracias al P5R por aguantar en mi Switch por 5 meses sin ser tocado como un campeon, ojala salga el 6 algun dia :copium:.

Literalmente no tengo la capacidad de expresión suficiente para explicar lo mucho que amo este juego

Perfección es un concepto que se refiere a la condición de aquello que es perfecto. Lo perfecto, por su parte, es lo que no tiene errores, defectos o falencias: se trata, por lo tanto, de algo que alcanzó el máximo nivel posible.

Lo que hizo Monolith Soft con Xenoblade Chronicles 3 (y la franquicia en general, menos el X que no jugué) es digno de levantarse y aplaudir por tal obra maestra.
Les quedó excelente como manejaron a cada personaje y sus respectivos traumas. La pelea final es una de las mejores final boss fights que tuve el placer de jugar, me hizo acordar en cierta medida a otra obra a la que le tengo mucho cariño, muy pocas veces se ve que traten bien ciertos temas y por eso es digno de alabanza lo que hicieron acá.
El grupo protagonico es lejos el mejor de los 3 juegos, tienen una dinámica muy buena y cada uno tiene su tiempo de lucirse, ninguno queda de lado y la pareja principal se complementan demasiado bien, es de las mejores que se pueden ver en el medio.
La OST del juego también es muy buena como era de esperarse, hay unos remix locos de los temas del 1 y el 2 que tienen su toque que los hace especiales. Los temas cantados son hermosos, principalmente ese último que te parte el alma a la mitad.
Un Plus que tiene este juego muy clave fue el poder arrancar a jugarlo en hard de una, le da un toque a las boss fights que si te la mandan de 1 o 2 especiales te wipean al party y tenés que reintentar, sentís el cagazo cuando suena la OST de los Consul.
En cuanto al gameplay, es demasiado bueno, agarraron y combinaron lo mejor del 1 y el 2 y les quedó está cosa hermosa que te permite cambiar de clases y encontrar el team óptimo esta interesante, las diferentes combinaciones que podes hacer, le di vuelta al principio hasta que llegando al final encontré algo medio robado y abuse de eso. Las animaciones del chain attack al principio no me convencían hasta que avance un poco más en la historia y de a poco fue tomando forma hasta que terminó siendo lo que fue.
Las misiones secundarias de este juego están buenas a diferencia del 2 que estaban hechas como el orto, son entretenidas y las misiones de héroe es muy buen contenido secundario pero no sé que tan secundario por el papel de los mismos en el clímax del juego. Punto muy a favor es que las misiones de héroe tienen voice acting completo y eso suma una banda, sin mencionar que tenés lindas interacciones entre los personajes.
Y acá el punto más importante y fuerte del juego, la manera en la que rompe la cuarta pared y termina siendo un baldazo de agua fría hacía el jugador es simplemente hermoso, no puedo describir lo bien hecho que está. Está en que cada uno lo juegue y experimente lo que es porque es muy difícil ponerlo en palabras.
Así que nada supongo que no tengo más que decir, fue toda una experiencia Xenoblade la cual altamente recomiendo jugar, ahora a esperar el dlc que falta. Muchas gracias a mí pana nacho y jetio nuevamente por acompañarme en esta aventura de principio a fin no homo.
Mí top de personajes entre los 3 juegos quedó algo así:

1 - Jin (Xenoblade Chronicles 2)
2 - Noah y Mio(Xenoblade Chronicles 3)
3 - Alvis/Egil/Shulk (Xenoblade Chronicles)




This goodbye is not the end

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by OsoMark |

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