Games I played on NEXT-FEST 2021 (October), ranked

These indie developers man

The movement here is exhilirating and unlike anything I really have seen before, and while combat is simplistic, the awesome music and a great aesthetic makes me pumping with excitement for Forgotten Gods. Can't wait to buy it on day 1!

The demo is way too short though. I get that this game is a good while off, but like a little level or a free-roam area could've been great, though the bossfight we got is a good showcase
This one is so good you guys! I'm usually not into beat-em-ups AT ALL, but this one adds enough depth to the combat with stuff like stamina and weapon effects, that it's way more enjoyable than most btmups out there, and it has an amazingly good artstyle with fun and simple character design. The story seems like nothing special judging by the demo, but this feels worth getting just for coop alone. Gonna get that to play with my gf asap
This was the most tense 40 minutes of my life, fucking hell dude! It maybe because I've never played online starfract, but this game feels very fresh for the genre it's in, and I do like how strict it is with resourse managment. I wish some UI elements were streamlined though, and maybe a bit more in the way of tutorializing for those who need it
As far as roguelikes go, it's fairly simplistic, but it's fun as hell to run around and pop the little blobs in the face with your little pistol. This game is also very pretty
This shit is fire man, a real interesting premise and gimmick of your character being blind to enemies, some cool as fuck character designs, solid souls-like mechanics and a great score. Really excited to play this when it comes out
This game looks insanely good and only gets better the more I look at it, and while the combat is moderately stiff, the vibes from this one are great, and I'm really excited to play this one.

Also how did they got away with calling this game ANNO, are you just allowed to do that? Is Ubi not going to sue?
This game is really charming, and it's fun to run around smashing doors and killing fire monsters to these FIRE beats. The artstyle is cute too, but the game is kinda hard man (which I like here)
This is basically Devil May Monhun: Automata and holy shit this is fun. This project is clearly low budget and made by a very small team, but even then, the sheer anime you feel while switching swords around and breaking them over your enemies skulls is amazing
Holy shit guys? How have I never heard of this one before?
It's kinda fun and very energetic but also I can't say there's much to sink your teeth in with this one. Maybe the full game will be better, but idk
Even though it's heart is in the right place, Aeterna's dreariness, wanky controls and the fact that I got lost in the first hub area turned me off from it. The setup is neat I guess, but for a game so clearly inspired by Hollow Knight this one isn't really up to snuff. Pretty boring judging by the demo
It's pretty barebones as a roguelike, and it doesn't seem to have a lot of depth when it comes to anything, but I like the music, the combat is decently fun and the character renders are absolutely hysterical
I think the gameboy aesthetics were pulled off fairly well, but I am not crazy about it, and with gameplay: I dunno man. It's clear there was a lot of passion poured into this project, but playing a bit of it, it seems like this game is one of those "lets just emulate the best AND the worst of retro-gaming and see where it leads us". The bullshit enemy placements, the weird-feeling controls, the frustrating enemy attacks - it's all here. Maybe it's just not for me

14

Nice demo for a card game only available in a single language that isn't English guys!

Comments




Last updated: