LP235
2012
The one forza horizon I hadnt played.
There were things I preferred to modern horizon but also things I’m glad they improved on.
The lack of a wheel spin system really benefits the pacing of the game. It’s not as overwhelming with cars and rewards, which makes you feel like you earned and own the cars you have. I quite liked the rival system in progression as it set out objectives to chase over the just wristband. I also liked how each event had specific classification as it forced you to diversify your cars. Also the music is probably the best in the series.
Honestly I didn’t think the map was great. A few areas hidden in corners of the map didnt see me go there often. The lack of tuning and off road potential in the game also felt lacking from modern forzas.
I enjoyed the game though and appreciate its influence on the arcade racing scene
There were things I preferred to modern horizon but also things I’m glad they improved on.
The lack of a wheel spin system really benefits the pacing of the game. It’s not as overwhelming with cars and rewards, which makes you feel like you earned and own the cars you have. I quite liked the rival system in progression as it set out objectives to chase over the just wristband. I also liked how each event had specific classification as it forced you to diversify your cars. Also the music is probably the best in the series.
Honestly I didn’t think the map was great. A few areas hidden in corners of the map didnt see me go there often. The lack of tuning and off road potential in the game also felt lacking from modern forzas.
I enjoyed the game though and appreciate its influence on the arcade racing scene
2022
Picked this up from gamepass, not worth full price. But a worthwhile experience. Cast are cringy but engaging and all have very differentiating personalities.
So many choices, that can fell meaningful, although I’m not really sure they are. In my opinion it was perfectly paced, with the right amount of info given at the right time. However, I didn’t find it super scary. Perhaps it’s the decision based gameplay but yeah the concept wasn’t that horrifying. The story along with the mystery is where it’s best.
Had a pretty shocking and tragic ending, but enjoyed every minute of it and would play again.
So many choices, that can fell meaningful, although I’m not really sure they are. In my opinion it was perfectly paced, with the right amount of info given at the right time. However, I didn’t find it super scary. Perhaps it’s the decision based gameplay but yeah the concept wasn’t that horrifying. The story along with the mystery is where it’s best.
Had a pretty shocking and tragic ending, but enjoyed every minute of it and would play again.
A game very clearly ahead of its time, with its large scale battles and solid gameplay. Some amazing features that didn’t even make it onto it the modern battlefronts. The campaign is engaging and provides a great non canon narrative of the clones following order 66.
Galactic conquest a mode that the modern battlefronts are significantly lacking. Providing so much offline replay-ability and fun. Splitscreen is also a reminder of something missing in newer games. The space combat is a feature that is a game changer. The ability to board the enemy craft is so engaging.
I think some of the classes are unbalanced, and one thing I think that the modern battlefront 2 has over this it’s the battle point system. I don’t like how easy it is to get other units and hero’s. They should be more of a reward to get. Also I think some of the maps aren’t thought out the best but the majority are great
Galactic conquest a mode that the modern battlefronts are significantly lacking. Providing so much offline replay-ability and fun. Splitscreen is also a reminder of something missing in newer games. The space combat is a feature that is a game changer. The ability to board the enemy craft is so engaging.
I think some of the classes are unbalanced, and one thing I think that the modern battlefront 2 has over this it’s the battle point system. I don’t like how easy it is to get other units and hero’s. They should be more of a reward to get. Also I think some of the maps aren’t thought out the best but the majority are great
2019
2016
Such a brilliant time playing this. What I think the game does best is level design. There’s always a new gameplay concept within each new level making them very unique to eachother. The creativity in the parkour components is great and combat feels flush and fast. BT is a great character with some of the best character development. A very over the top epic adventure but it fits with the world and is engaging. I only wish there was more engagement with some of the main villans as they needed some development. I also thought the boss fights were a little repetitive
A worthy sequel with great character development and storyline staying true to Star Wars lore, expanding on components we had never seen before. Combat is as expected, great souls like approach that is expanded with the new stances.
The only gripes I had with the game was that the side quests and stuff to do in the world just didn’t interest me at all. Just cosmetics and nothing really to engage me. Also I was hoping that you would be able to explore more of Corusant. I also found the was a bit of repeat with the skill tree and cals combat progression.
The only gripes I had with the game was that the side quests and stuff to do in the world just didn’t interest me at all. Just cosmetics and nothing really to engage me. Also I was hoping that you would be able to explore more of Corusant. I also found the was a bit of repeat with the skill tree and cals combat progression.
2009
2021
2016
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2007
2023