Lapbunny
2008
2016
Once I saw Jontron at a Barcade in NYC. I couldn't tell if it was him, but he was with someone and I didn't want to bother him if it was and didn't want to look stupid if it wasn't. When we got home, he posted a pic to his twitter of this game, at Barcade! It was him! That's my "I saw a celebrity once" story. Then it turned out he's a weirdo. Now it's annoying to think about.
This game is also annoying to think about.
This game is also annoying to think about.
2003
One time I played this with a friend. We had a dude on a horse, and you could have a camera follow behind them with some limited control. Somehow we got the guy to go way faster than the expected limit, and then we pointed him at the forest, where he went beyond the map boundary and clipped through trees for like a minute straight before he looped back around to the actual map. My friend and I almost fell off our chairs laughing.
This game sucked, but I still chase that high trying to bend rules.
This game sucked, but I still chase that high trying to bend rules.
2001
2024
1998
2012
2002
1994
Killed my interest in the series. Lack of direction for the characters and who they could support with turned them all into stat blobs with one personality trait to write around for a ton of the conversations, leading to little to no development in supports save for a few exceptions. Pair up system was completely broken. Open map is a mistake for this series. All this turned out to be insanely popular for some reason, so they made the next game like this, to my chagrin.
I get why it sold itself out to the rest of the horny JRPG crowd, and at least the series is still here. But I'll never forget it.
I get why it sold itself out to the rest of the horny JRPG crowd, and at least the series is still here. But I'll never forget it.