Bio
A writer/director/TTRPG designer from Brisbane, Australia. I mostly use this to log and write shorter form reviews on games, longer stuff goes on my Medium! Which is update! I swear!
You can find my game The Bureau of Magical Investigations here!: https://lorazx.itch.io/the-bureau-of-magical-investigation
Personal Ratings
1★
5★

Badges


Noticed

Gained 3+ followers

GOTY '22

Participated in the 2022 Game of the Year Event

Liked

Gained 10+ total review likes

Well Written

Gained 10+ likes on a single review

Gone Gold

Received 5+ likes on a review while featured on the front page

Favorite Games

Kentucky Route Zero: TV Edition
Kentucky Route Zero: TV Edition
Live A Live
Live A Live
Disco Elysium: The Final Cut
Disco Elysium: The Final Cut
Stranger of Paradise: Final Fantasy Origin
Stranger of Paradise: Final Fantasy Origin
Outer Wilds
Outer Wilds

050

Total Games Played

007

Played in 2023

012

Games Backloggd


Recently Played See More

Star Wars Jedi: Fallen Order
Star Wars Jedi: Fallen Order

Feb 25

Kentucky Route Zero: TV Edition
Kentucky Route Zero: TV Edition

Feb 19

Return to Monkey Island
Return to Monkey Island

Feb 16

Metal Gear Rising: Revengeance
Metal Gear Rising: Revengeance

Feb 14

Devil May Cry 4
Devil May Cry 4

Feb 10

Recently Reviewed See More

All of RGG's best aspects (stellar writing and performances), mixed with a surprisingly fun and engaging JRPG system.
Ichiban is one of the best video game protags of this era, and I have never been more excited for a new direction for a franchise in my life.
There's a lot more to say here; like how the game's writing handles issues of social inequality and corruption better than almost any other mainstream game out there. Or it's handling of it's legacy characters ascends from mere fanservice to something more. But it would extend this review out into a full-on essay.
Play Like A Dragon. Seriously.

A mixture of bland environments, completely nothing storytelling, watered-down and floaty Sekiro-lite gameplay and one of the most convoluted difficulty systems ever invented in the morale system makes this a hard miss on the part of Team Ninja.

There's a lot of this game I would want to change; the platforming is occasionally clunky due to the emphasis on being "cinematic", the combat isn't very deep, the story veers in and out of interesting ideas waaaay too fast and, to be honest, all the vaguely Dark Souls-esque mechanics feel completely useless.
But this one is a good time!
I am not a Star Wars person, but the game gives you a solid idea of what's going on in the greater universe, while never completely relying on recognition ((and the one section where it does is both well-earned and justified)). The combat does have enough weight to it to be engaging, even if it is a deep as a kiddie pool, and the emphasis on breaking block gauges isn't a terrible idea.
It also just looks amazing. There aren't that many locales, but the ones that are there are lush rainforests or sprawling planes. Or Darothmir, which is neither of those things. Maps can be too intricate, and this attention to detail can make it hard to discern where you might be going but if I'm going to be lost I'd rather have something pretty to look at.
Relatively enjoyable time all around, and probably worth checking out if you care about the greater Star Wars universe.