Played again. Here are some more genuine thoughts:

Assuming you're playing the normal way of two imposters and that it tells you if you're right or not, this game is VERY heavily crewmate-weighted. Maybe I just play with super geniuses but imposter never seems to win, and I think that's because there's really no punishment to just throwing anybody you don't like off the ship.

Not to mention tasks kinda suck. You're basically never going to win that way. As for hacks, why would you pick anything other than lights?

I feel when the game got popular, the developers were too scared to change anything big in fear it'll make people hate the game, which I think was a poor mindset since that's why people only play this modded now.

Eh, I was really mean to this game, but I do still think it CAN be fun with friends. I just prefer other games of this sort.

5/10.

Unbalanced, clunky, a complete mess. But actually it kinda is balanced? Eh.

A lot better than a fair bit of other fighting games from the area, for what that's worth.

Greatest Smash single playerwise, obviously. Love the music, vibes, art style, it's super fun.

We know it's awful competitively and I won't pretend that isn't a problem, but this is still really damn good.

Kinda a shame after Melee's insane development time, this one having a more lax one made people look down on it.

Melee controlled bad and was too fast. Brawl had bad mechanics and controlled slow. Here's the best of both worlds!

Lowering half a star rating for a cruel lack of a single player at all. Why is Sakurari so angry about cutscenes on youtube anyways?

You CAN play this way. But do you really want to? Come on?

Shame we didn't get some of these maps.

World of Light is mid when you play it more, but otherwise... yeah, this is fucking amazing. Still as incredible to play now as it was back in 2018.

How will they top this? Not sure, but this is still my favorite Smash from a complete amount of content perspective.