4 reviews liked by MED_Yuzu


It's really weird that the narrative around this game has become that it's some kind of corporate money laundering affair or some other cheap passionless writeoff when it's just, like, no? Obviously this is an extreme passion vanity project the likes of which rarely gets mass distribution in video games even in the indie scene, let alone a boxed product by a reputable developer. This is more like something that would get dropped by Pendulum Pictures on a box of 50 shot on video flicks than anything else. And guess what? That is my entire vibe.
Every moment of a cutscene in this game is an unhinged surreal delight, CGI PS360 cutscene anime filtered through 9 layers of google translate. I can't tell you a thing that happened in this game but I can tell you that Herzog's stories have more male nudity in them than a Joaquin Phoenix movie and I did a stunningly difficult karaoke minigame to 99 Luftballoons while my character and Stephanie Joosten looked like they were singing at gunpoint.
The weirdness carries over into the traditional levels too, with dialogue peppered in and just an incredible awkwardness to every combat encounter. Guns are formally useless (one of the things I think is surprisingly worse about this game next to Devil's Third, a modern gaming classic) and swordplay is very simplistic, but there's fun to be had in the RSI inducing button mashing, mostly because it's really difficult so you have to actually learn parries and shit. There are encounters that are like pulling fucking teeth though, the boss fight against August is one of the absolute worst I can remember, the game is just not fair or deep or varied lol. It is fun tho. I like the lil hub zone too, love a hub, love wandering around hearing the inscrutable cop dialogue.
This game is set in Hong Kong but there's like no Chinese characters at all?
Also it's explicitly set in 2022 so I guess it's alt history?
Sometimes the cutscenes are anime?
Sometimes you see actual Stephanie Joosten playing with her band?

There's just no reason for me to play these boring ass Sony games man, the techbro mindless writing, the ridiculous attachment to formula, the sloppy tedious boring combat, all on an assembly line to feel identical to every other product this company puts out. The swinging at least feels superficially good if completely automated, but like the previous game, it's mostly combat, combat barely differentiated from the previous game with next to no variety. They couldn't even give Miles an original moveset, let alone let you do anything more interesting with the black suit than a few cooldown skills

Still probably my favorite execution of hand to hand brawler combat outside of God Hand. Shame there's hardly a game around it, just arena fights against AI controlled other players with HEINOUS difficulty spikes, but the actual combat as a state of flow and fluidity matched only by the Batman Arkham games, except without the loss of control that system usually brings about

Batman looks like a fucking idiot.

Game #30