After some cooking preparations, I was off to defeat Ganondorf. Since I had made the trip down earlier in my playthrough by accident, I had no qualms about skipping most of with flying vehicles. The final dive down to the boss arena set the mood quite nicely.
Before facing off with Ganondorf, we must deal with his army. The sages entrances were pretty cheesy but nonetheless I enjoyed seeing them come in. The hardest part of the gauntlet was actually being able to see things through all the sages running around in front of the camera. The lock-on here was especially annoying and caused me to take several hits.
The showdown with Ganondorf was great, and I prefer this over the Calamity Ganon boss from BoTW. Didn't expect him to perfect dodge my attacks, and I had to pay attention to how he was going to swing his sword. The 2nd phase is where really starts though, loved how the health bar just kept going. The fact he can break break your hearts really adds tension, there's some OoT technique incorporated into the fight with you being to deflect the dark energy orbs he shoots out back with the master sword. Genuinely regret that I was so overprepared because it robbed me of having a challenging and satisfying fight.
The dragon fight was likewise, an improvement over the beast from BoTW, though this was more focused on spectacle then being a proper fight. I had some trouble with Zelda not getting into the right position. Overall, an excellent final boss.
Now...that ending. I don't agree with the decision to bring Zelda back as it underscores the sacrifice she made to revitalise the master sword. Doesn't help matters that the means in which the game achieves this happy resolution feels pulled out of nowhere. Spirits have been a confusing facet of both titles, how does one become a spirit? and why do some persist longer than others? King Rhoam could assume a tangible physical form that could interact with the environment, can the other spirits do that? But relevant to the ending, how does Rauru return after supposedly dying at the beginning of the game? Was his essence residing in the arm? More importantly where on Hyrule did Sonia come from? This all feels improvised by the writers just so that they could parallel the scene where Link fails to reach Zelda, and sure; this is a powerful moment. However, having to break it's own rules to create moment just wasn't worth it. I didn't feel anything for either Rauru or Sonia's "Death", mainly because I didn't really know much about them, but also because they've already killed Rauru off twice before.
All that aside, I did enjoy my time with Tears of the Kingdom, despite my many annoyances with certain design decisions and disappointments in regards to other aspects. I've completed the majority of side adventures, but I still have over half the side quest left to do. Though, I've racked up 150 hours or so, feeling rather burnt out. I might return when I'm more keen, but for now this is where I'm getting off the Zelda train.