32 reviews liked by MikeyRoll


Well after like 2 years I finally finished smt 5 and yeah game is pretty fun. Despite taking 2 years the game only took me about 45 hours. It's a good light 8 to high 7. Plenty of fun combat, demon fusing, exploration, etc. To go around, managed to make myself pretty busted near the end. I think I chose the neutral ending which was pretty lame all things considered and I might go back and see the other ending but I also might just wait for vengeance to come out before I do that tho. Uhhhhhh yeah smt 5 is good game.

Awesome gameplay but barebones story.

I don't care what anyone says. The game has a weak plot - YES. The game sometimes has bugs or doesn't make sense - YES. The gameplay is peak SMT - YES. This game is undoubtedly the best SMT in all aspects except the story. Even then, I quite liked the story of this game. Obviously, it's not mind-blowing, but it's a good story mixed with a beautiful game, which makes it even better.

Actually surprisingly fun.

I've heard multiple times about the game from Nintendo fans. All of them mentioned that it's one of the best not well-known games on switch.
I had some scepticism around mixing of Mario and Rabbids universes in one game that's why I postponed to start it many times.
At last I decided to give it a chance and I was not disappointed at all. It's a cute, funny and imaginative game which puts you into its world. It has nice soundtrack and animations of similar quality level as original Mario games do have.
I'm always looking for games which gives you enough level of challenge. And this one was great in that sense. It's like primitive version of chess when some matches require you to plan several steps in advance.
From negative sides I'd put some monotony in battles and puzzles. And that's probably it. Otherwise definitely must play for all Nintendo/Mario fans.

For me personally, this game was unexpectedly fun.
Once you get into the mechanics it really starts to take off.
Give it a try!

This game actually wasn't that bad. It was lighthearted and pretty fun. I'm not in a rush to go back and finish it but for what it is, it's pretty damn good.

I need to replay this. Possibly the best Shadowrun alongside Dragonfall.

To this day, no RPG has made me feel an overwhelming sense of dread the way this game's antagonists instilled in me at the end of the first act. To this day no game has made me truly feel the shift from being clueless, powerless, and on the back foot to gaining the upper hand, having an army at my back, and giving the powers that be the boot up their ass they deserve the way this game has. To this day, I have not fallen in love with my party in an RPG the way I have the characters in Shadowrun: Dragonfall.

Rarely in an RPG has a game's reactivity rewarded me (or punished me) for my narrative and mechanical decisions the way that this game does. The player character arc in this game is unmatched. The transition from being the new kid on the block to the Kreuzbasar truly feeling like home is something that I haven't seen any other RPG manage to successfully replicate to this degree, which I think is a product of this game's unflinching, emphatic focus on hope in the face of overwhelming odds.

This game is secretly one of the greatest computer RPGs ever made and tragically, the world simply doesn't know. Discover it for yourself.

6/10

Studio Ghibli animates a game? Yes, please! Charming and heartwarming world and characters, but the gameplay lacks outstanding enjoyment.