Gone Home 2013

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DISPLAY


I have a thing for house settings in games, like Uninvited, Maniac Mansion and Luigi's Mansion. And here's a game about walking around a house and examining stuff to learn about the people who lived there. It's very atmospheric, and I just enjoyed the concept and how it was done. The price, was another matter. Asking a bit much for what's provided here, though at the time, I felt it made sense since the game was assumed to have a very small, niche audience. Now with the gaming market much larger and more varied than ever before, we know that a lot of people will gladly buy something like this, and 20 bucks is too much to ask for something this small.
But anyway, I enjoyed being immersed in the house environment and learning about the people.
Oh yeah, the optimization on this Unity Engine programmed game needs serious work!