It's alright. It definitely succeeds at what it wants to be, but I don't really care for what it wants to be. There's some cool set pieces, but a lot of it is just walking around pretty slowly.

Fun Zelda hack with some challenging puzzles, cool original content, a really fun new item, some excellent original music, and a killer atmosphere. Some puzzles feel poorly telegraphed and can be somewhat annoying, but others are challenging and fun. Easy recommendation for Zelda fans.

While the combat is fun, with excellent visuals, music, and sound design, it's a bit let down by being a bit too simplistic and some annoying bosses and lives.

Pretty much just more Doom Eternal. And I quite like Doom Eternal.

Mostly fun, but can be somewhat hit or miss. Dungeons often feel a bit padded and overly large, but not to a horrendous degree. Several items are pretty fun to use, like the magnet glove and roc's cape, but some are kinda lame. The season switching is cool, but feels a bit limited in how it's used to solve puzzles. Using it within dungeons may have helped flesh out the mechanic. The game also suffers from being a gbc game, and opening the menu is a frequent annoyance. It's still mostly fun, with plenty of charm, fun puzzles, everything you'd want in a zelda game. It just feels a bit rough, especially compared to Link's Awakening.

Cool game, but it has INSANE slowdown. Kinda ruins the whole thing. If I play a version that doesn't chug, probably a 7. I plan on playing Metal Slug X which is a tweaked version of 2 that actually runs good. From what I've heard, there's no reason to play anything other than that version.

A pretty solid remake of the very underwhelming original. It takes a lot of concepts from the original and fleshes them out in a really fun way. It controls and runs much better, and is overall a way smoother experience. My biggest issue with the game is that it didn't feel very original throughout most of it. The game was mostly reusing classic castlevania tropes and gimmicks which makes it feel a bit tired for someone like myself who's played a lot of the series. It's still fun throughout, with the exception of a couple small instances. Being able to pick how many continues you get is a nice quality of life change, although having no lives whatsoever would have also been a welcome inclusion. Overall, easy recommendation to platformer fans, but it lacks originality.

A good start to the series, but gets pretty repetitive near the end due to the lack of enemy and environmental variety. Suffers from some slowdown, but it's not terrible. Needs more variety overall.

Like metal slug 2, but much better. It runs way smoother, has more enemy variety, better designs, pretty much enhanced across the board. Good stuff. Better than the first

About as braindead as a beat em up can be

Pretty fun, and a good step up from 2. Slows down much less often, and has a ton of fun variety. However, bosses can be a bit damage-spongey and really want your hard earned coins. But the levels are super creative, and there's tons of variety. It drags on a bit too long, but not to a horrible degree. It's pretty fun overall.

This game is pretty impressive. It looks and sounds almost as good as the arcade games, and plays just as well. Heck, it runs better than the arcade entries. The switch to a handheld works pretty well in it's favor as well, getting away from the series's usual spammy enemies and tanky bosses. However, the personality and absurdity is way toned down here. It feels like a better, more varied version of the first game in terms of theming. Compared to 2 or 3, it comes off as rather tame. Additionally, level design can be a bit annoying with instant death pits. But frequent check points and fast pacing prevent this from being a huge problem. I'd say it's better than 1/2/X, and about on par with 3. The level design is generally better than 3's, but it lacks a lot of the personality and variety 3 had.

Better than I was expecting, but still not good. While the off-putting models and animations aren't great, it's nothing compared to the game's slow pacing, tanky enemies, and bland level design. Not terrible, just pretty boring.

Pretty tedious, but also challenging, tense, and hectic. I think it would be pretty great if it was a bit faster and had a few quality of life changes. I will say though, it was pretty engaging throughout. Despite having to backtrack pretty frequently, it's always dangerous which keeps things tense. The game's pretty janky, but it sorta works in it's favor. It can be pretty fun to figure out how to cheese bosses. It feels like you're up against this tough situation and you gotta fight dirty to even the odds. Maybe this should be a 7. Cool ass game.

Still a fun metal slug game, but it's pretty underwhelming. Especially after 2 and 3, it feels like a step backwards from the cool insanity the series became to be known for.