I held off on playing Tinykin for an unduly long time because I think the protagonist has a stupid haircut. As it turns out, even the in-game NPCs tend to express similar sentiments. Amusing.

The enviro art looks great, and calls to mind many hours spent traversing the world of Chibi-Robo. While Tinykin is clearly Pikmin inspired, it lacks any of the task-management of the series, and instead plays as a very conventional collectathon. Just rummage over every inch of level geo and pick up all the glowing edible looking collectibles on autopilot and the game will complete itself. Tinykin coasts by on delightful style and amusing NPC dialog to create a pleasantly memorable experience.

I gave up on trying to 100% my save, and am dearly wishing for a pollen radar. This is why I really don't like collectathons, they tend to resort to tedium rather than challenge. At least the time trials actually put your management of soap-board and bubble-hover schmoovement to the test. Showing that Tinykin can provide satisfying platforming sequences.

Reviewed on May 03, 2024


1 Comment


1 month ago

Tinykin is so good. You're right though, it needs an unlockable pollen detector