Really charming characters and engaging personal story. Had fun playing it, not really much of a challenge but it doesn't have to be, the highlight of the game is its story. Rad shiba ftw.

Might be nostalgia talking but one of the best 3D platformers, not only for the gameplay but also its characters and its overall charm. Had a great time 100% it after all these years.

Brialliant acting by both characters, it really made me invested in the story. Visuals are stunning and the game controls great, being able to reply to the walkie while doing other stuff is a great touch. I should probably replay this.

Half interesting story with really odd decisions by the characters. That ending really put me off.

One of the best puzzle games I've played recently. Masterfully designed levels, enabling players to solve the puzzles without handholding, making them feel smart. Sound design is also great, every time you make an advancement the audio cues let you know you're on the right track.

It doesn't do anything extraordinary, but I love it's simplicity. Cute characters with fun dialogue, satisfying flying mechanic. Volleyball minigame. 10/10.

Tough story it tells. Absolutely fantastic music and sense of humor. Relatively simple combat system, different status could confuse at times.

really enjoyed playing Don't Starve! A roguelike with a good amount of depth and really characteristic visual style. Many characters to choose from each with its own quirk, make it for a very replayable title. It can be hard to learn at first but you can aid yourself with the wiki.

Incredible visuals, stylized with incredible taste. Gameplay feels satisfying and has relative depth to it (combos, parry, hook, companions, upgrades...). Even though it's fun to try new combos and get higher scores, might get old after a while.

Pretty visuals, good music, decent albeit unoriginal gameplay. Was a good time for a free game.

Not sure I'd call this a game but it was an interesting way to experience Radiohead's music. Amazing visuals and great atmosphere. Sometimes it felt like it could've done more with the medium, too museum-y.

2017

Game was clearly made for touch platforms, that said it doesn't control horribly. Some levels are more inspired than others but overall it's a nice experience with clean graphics.

2018

REALLY well designed game. Felt rewarded for solving the puzzles, even if some where a bit of a reach.

Shooting felt pretty satisfying at first with the slow-mo on headshot kills but by the end of the game it had become quite stale, paired with the clunky movement and bad down-sight aiming. Obviously the highlight of the game is its story, which while impactful it doesn't hit as hard this many video essays later.

Played it a long time ago, just remember being completely amazed by the physics in this game. Great artistic direction and puzzle design.