Very solid Civilization game and the one I would recommend to try if you want to test out this series.

Combat is finally not as random as before, which in addition of having only one unit per tile allows for more interesting approach, when it comes to war. Trade is now being controlled by trade units, which allows more diversity than standard automatic approach. Pretty good balance of civs (but not perfect, sorry Napoleon).

As a downside, warmongering system (relation penalty for conquering cities) in this game is not the best. Also some units should be able to stack (like meele units who protects siege equipment).

This is my favourite Civilization game.
Great menu music (Baba Yetu), good city management, where playing tall was as viable as playing wide.
Different leaders for some civilizations means you could play a bit different with each civilization.
Also it's important to mention good modbase, mods like Caveman2Cosmos or Realism Invictus still keep this game alive after many years.

As a downside combat is still pretty random (Doomstacks of units is a pretty popular strategy in this game). Also culture spreading borders, which allows you even to take enemy cities peacefully is fun, but not very logical.

One of the first strategy games i played.
There were many good things in this game, like you needed to have some mandatory stuff to allow city to grow, good diplomacy system with leaders advancing throught ages and changing their clothes (sorry, Lincoln, no suit for you in ancient era). Also some of extra scenarios were amazing, like Japan one.

Sadly combat, while interesting, was pretty random and balance of some civs and abilities was bad (some civilizations were a lot worse than others).

I have first and second edition of this board game.
It's pretty random, but thanks to many cards it can be unique every time you play.

Some combos you can do in this game are very funny.

Best expansion added to the game.
Added A LOT of new characters, increasing number of them to impressive 34 characters. Most of them were pretty unique.

Also new bosses with new routes and we have a game full of new content, which can take hours to beat on every character.

Good expansion, but if we will compare all DLCs, this is the worst one.

New boss, Delirium is not a fun boss, his movement is tragic, however his zone is cool. Also Greedier mode, so harder version of Greed mode was also not the best addition.

Good expansion for the base game.
Many new items, new characters and new bits of story.

New mode, Greed Mode was also added, while it was fun, it was not on the level as standard mode.

Very good roguelike. Not the hardest to play, thanks to many items you can play many times with different build.
Also a lot of bosses and characters allows to spend a lot of time in this game.

Small downside for RNG with items, as this roguelike is a bit too random sometimes, but it's still a great game and one of my favourites.

One of my favourite Assassin's Creed games.
The city, which the game took place was great for exploration, the introduction of two main characters instead of one was a good idea, as they had "a bit" different approach to the combat and story/world.

Grapple hook, which helped us with parkour and travelling at first looked strange for me, but i got used to it.

Also DLC's were interesting.

Not a perfect game, but a good one for sure.

This was not a good expansion.
Raids were not very fun (except the first one, which was ok), dungeons were not the best. Torghast, the new "roguelike" mode was turned into a grind to obtain currency for legendaries, which made the mode forced and boring, especially if you were playing alts.

And the story was...bad to say at least.

At least zones were good looking.

Great potencial, but the further we went with patches, the worse game become in terms of story and raids. Also there was way too many things you "could" do (but in "competitive wow mindset" you needed to do) to increase your character power.

New zones tho were pretty great looking, I really liked new allied races. This is also my favourite expansion in terms of Mythic + dungeons.

Not as good as Wotlk, but still a solid expansion. Rewamp of the world was an interesting idea, raids were hard, but pretty fun (except last raid).

One of the best expansions to World of Warcraft.
Correctly kept balance between old and new MMORPG, great story and main villian, dungeons and raids were amazing.

Sadly game graphics aged horribly and game have some bugs, but still it can give a lot of fun while playing.

Probably best "modern" expansion to World of Warcraft so far. Good dungeons, great raids, story makes sense, class order halls gave a lot of immersion for every class, Mythic keystones was a great new feature added to the game, which allows to play with smaller group of friends.

There were some bad stuff, mainly way to obtain legendaries was random, which was harsh when we look on how powerful they were. Also I didn't liked Suramar, while story was ok, moving around this city was tragic.