5 reviews liked by PlagaViviente


The next Kirby game to release after Adventure was Kirby's Pinball Land. This was the first game I had yet to play prior to this whole thing and I gotta say, not really a fan of it tbh.

I do honestly enjoy pinball a bit, it's fun when you're just going for a high score or are at a pizza parlor and you see a pinball table and play it to pass the time. But Kirby's Pinball Land is actually beatable. See, each stage has a boss from Kirby's Dreamland you can fight if you progress high enough into the stage. The entire game is Dreamland themed actually. Well, I tried to get to Wispy Woods for 40 minutes straight and that's the first stage. Every time I'd defeat all the cappies in the little bonus game and make the warp star appear, something would make me fall down again. So yeah, I never even got to fight any of the bosses because I was just so frustrated trying to even get to the very first one in the first place. After giving up on the first stage then, I just decided to play the other two for a bit as well before calling it quits. There's 4 bosses in total, the three from the stages and then Dedede at the end. Idk if you have to do every stage and Dedede in one continue, because if so that's pretty ridiculous with how random pinball can be.

This review seems overly negative and yeah I was getting frustrated when playing and still don't care fit it much but for a simple pinball game, it's not bad. I'm giving it a bit of slack since it is an OG Gameboy game (and also maybe me not being much a fan is just a big skill issue). The Dreamland 1 visuals and references are nice and the music's nice too (most of it is just reused from Dreamland tho). Just maybe don't try to actually beat this game cuz you'll also get frustrated unless you have a high tolerance for random pinball BS lol. It's been a while since I played a game and didn't finish it, and I really hate doing that especially for a Kirby marathon like this, but idk man I just can't do it lol. Looking forward to playing Dream Course next!

Edit: In retrospect, maybe a 5 is too generous, especially since I couldn't even get to a boss cuz I had enough at that point. So I'll drop it to a 4.

After being disappointed by Bayonetta 3, I was kind of turned off by this game when it was first revealed and held off for about a year before playing it, but I really enjoyed this! It's full of charm everywhere you look, and the storybook presentation reminds me of Kirby's Epic Yarn in the best way.

You control two characters in this, being Cereza and the demon residing in her stuffed doll, Cheshire – moved by the left and right stick respectively. Combat is almost entirely left to Cheshire (although Cereza can hold enemies in place) who attacks with just the right trigger, but because this is PlatinumGames, it's turns out a lot deeper than you expect. Cheshire eventually gains four elemental powers that can be swapped freely by pressing the face buttons, and if done while in an attack animation, each transformation will produce a unique attack that can add to combos. These elemental powers are also tied to progression, because it turns out this game is actually a Metroidvania, with different areas being locked off until you have the right power.

Exploration can be a bit tricky in this game due to a lackluster camera which has a slight delay on it, and because this game takes an isometric viewpoint, hard to see paths felt unnecessarily tricky to spot.

Overall though this game was a delight, and if PlatinumGames really is planning on going all in on live-service, at least they made one final good game before they fold under the weight of however many Babylon's Falls they have cooking over there. Stop fucking around and make good games again please PG.

shovl

man, this game is awesome. you have a shovel. the level design is great. there's a man with a shovel. the ending is fucking awesome. shovel. he's a knight with a shovel what's not to love

Nintendo Switch 😉 | 14/01/2024 - 15/02/2024

Nota: 7.5

✅PROS
- Pedazo variedad de mecánicas pa' ser del 2002.
- Variedad sorprendente de enemigos también.
- Ha tenido un toque de dificultad que me pone.
- Me ha dejado con ganas de jugar más de la saga.
- El orgullo de habérmelo pasao'

❌CONTRAS
- NO es noob friendly. Nunca había jugado un metroidvania y me quedé atascá muchas veces.
- Los enemigos más tocapelotas que he conocido en mi vida.
- Tantas mecánicas que a veces era incómodo cambiar entre ellas rápidamente.