FAR: Lone Sails banks a lot on the chilling atmosphere of its journey, but that solitude outstays its welcome, even before its weak conclusion.

Massive games like this tend to buckle under their own weight, but P5 Royal's strengths endure the extensive time sink, staying refreshing and captivating from start to finish.

It's downright tragic how much Inscryption discards for the sake of its own twists.

Back in 2011, it didn't feel like game worlds could get any bigger than Skyrim, and while modern AAA games have proven that to be incorrect, The Elder Scrolls V feels like just the right size to get absolutely consumed by wanderlust without feeling too overwhelming.

Whether you're a fan of gross-out humor or not, it's difficult to overlook how crude Conker's Bad Fur Day is, but Rare's last hurrah on the Nintendo 64 is easily their most unique game to release on the system.

If you can separate it from the other games' legacy, and can ignore the story frequently tripping over itself, DmC is a respectable enough translation of Devil May Cry's stylish action game mechanics.

It's more Breath of the Wild, and considering how polished and compelling that game was already, this second journey through a familiar Hyrule still feels legendary.

EA's first "indie" release is an imaginative puzzle-platformer that challenges your head and tugs at your heart.

It's the ultimate example of "your mileage may vary," one whose enjoyment is entirely dependent on the people you end up interacting with.