I've put hundreds of hours into this game, far more than either of the other two main entries in the series, and yet it's the weakest for me by far. It's full of time wasters and ways to keep you playing without substance, and sometimes that is good for passing time, but for the most part it ends up tedious and unfulfilling. I enjoy the characters (mostly) and the game play itself is enjoyable, but the writing choices and shape of the narrative leave so much to be desired for me. The villain is so forgettable I forget he exists all the time, the B and C plots aren't much better. The illusion of choice in this one is significantly more blatant and annoying as previous entries as well. Frankly I'd say give it a pass, go play some indie RPG with a 10th of the budget but like 20x as much heart and love cobbled together by a team of four or something. You'll have a better time.

I could give a ted talk on all the problems that this game has in great detail from the graphics, reused assets, lazy level design, buggy gameplay, a plethora of unhinged narrative choices - and yet? It'll always be my favorite of the series. Half a point taken off for centrist bullshit tho. F**k the Chantry.

The sad thing is I had such a good time with the three hours I got to have with this game. I love a good point and click cyberpunk - but, it never got finished. Ends on a cliffhanger, and the later chapters were never finished. It was meant to be the first part of three, and the other two never saw the light of day. So I had to take points off for that.

All of that being said, still work your time for a short romp. The atmosphere and world building is solid, It's got some decent puzzle elements, and a really nice art style.

I actually do like this one despite its meh rating, but It's got a lot of flaws politically that knock points off, but I get the idea and I appreciate the work that went in. I just think it simplifies the steps of making a better world too far down and often doesn't go far enough IMO - I know it's not trying to be realistic, and we don't always need realism which is why I said I do like it, but I think if you want a better example of the struggles of enacting leftist policy maybe check out Suzerain.

Short little experience about saying you're sorry. I played it at a time in my life where meditating on communication and accountability hit harder than maybe any other time but, even if I'm being overly generous, It's still a lovely game and one I want to revisit now in better mental health. I'm sure it'll still hold up.

2018

Hard to grade this one to be honest. It's deep, and I like that, but sometimes deep to the point of tedium. Tedium isn't always bad if it serves the art, I don't think it serves it here. I still had a good time with it for the most part and would like to see later game content. Perhaps one day I'll pick it back up and progress. For now, it'll sit on the shelf. If nothing else, I appreciate what they were trying to do, and it gets points for that.

I have a deep love for this developer, and this is the game that started that. The aesthetics are stunning, and it's just oozing style - But, that being said, the controls can be extremely frustrating to the point of taking away from the experience. I still grade it heavily on a curve because despite the frustrating beat-em-up controls, I had a fantastic time and look fondly on it to this day. I still say it's worth it to check out, just be warned it will make you work for it. Just know going in, the jank is part of the charm.

Real shame this one died before it had a chance to get good. I found it charming and unique and is probably one of my favorites in the genre. Rip battleborn.

Cute short little NSFW jam game, doesnt take long and its got a really adorable ending

A game made very much for me. It's a simple enough aquarium sim with a lot of charm. It can get a little hectic at the later stages with managing employees for efficiency, but I find it to be a forgiving game. It has a very low cost of entry and is easy to learn, its perfect for relaxing and decorating. At higher difficulty levels there is a sense of challenge but once you understand the mechanics inside and out it isn't much of a challenge even tho, but I don't consider that personally a drawback because I use this game to relax. Very passionate modding community, adding in new fish and mechanics even now to keep it fresh and customizable to your ideal aquarium.

Part social network, part short film, Selfie isn't for anyone looking for engaging game play. If you come in expecting a "game" you probably won't have a good time, but if you come at it with an open mind to what It's trying to say and what It's trying to make you feel, you might enjoy it. I pick this game back up every few years and see what new confessions are floating around and if anyone has responded to mine and I understand why it doesn't connect with...well most people, but I love a weirdo. I love a little freak of a game. This game is that. It's a unique experiment in a social platform with an avant-garde story to tell, and it's not going to connect with everyone, but if it does connect with you, it's a masterpiece worth the short amount of your time it takes to play.