Randinva
Bio
A game can be a form of achieving gear peace, it can also cause a "mechanic" unlocking of the "depths" of the piece self [citation needed].
A game can be a form of achieving gear peace, it can also cause a "mechanic" unlocking of the "depths" of the piece self [citation needed].
Badges
GOTY '23
Participated in the 2023 Game of the Year Event
Noticed
Gained 3+ followers
2 Years of Service
Being part of the Backloggd community for 2 years
GOTY '21
Participated in the 2021 Game of the Year Event
Liked
Gained 10+ total review likes
N00b
Played 100+ games
222
Total Games Played
005
Played in 2024
000
Games Backloggd
Recently Played See More
Recently Reviewed See More
Man, last year I had a blast with fortnite´s battle pass, it felt easy to level up, and the dopamine rush from the fast level ups was great.
While the gameplay is kinda improving, I think I am already tired of it, the dopamine rush is what holds this game together to me, it seems, which I don't think is a good thing at all.
Since the introduction of the other modes, br leveling seems to be glacial, being forced to play lego or festival to have a decent daily level up. I dislike it.
The only reason I got this bp was for Korra, so I don't think I will be coming back to the br mode and might just play Festival, though the last has such an expensive model that I don't see myself purchasing anything.
I think Fortnite is cannibalizing itself.
While the gameplay is kinda improving, I think I am already tired of it, the dopamine rush is what holds this game together to me, it seems, which I don't think is a good thing at all.
Since the introduction of the other modes, br leveling seems to be glacial, being forced to play lego or festival to have a decent daily level up. I dislike it.
The only reason I got this bp was for Korra, so I don't think I will be coming back to the br mode and might just play Festival, though the last has such an expensive model that I don't see myself purchasing anything.
I think Fortnite is cannibalizing itself.
The art direction was really enjoyable to me. I was impressed by how the game was able to make a combat system flow so well while also giving the feeling of a kung fu movie.
My only issue with the combat would be that the low attacks were too hard to see coming, having to rely on patterns to dodge those, but I was able to breeze through the game still, I just found annoying to lose my tempo because low attacks also make your character fall.
I honestly think the story would have been better if there had been no dialogue at all (from main characters). Found all collectables, but I found myself dissapointed the more lore I found, so at the end, I think the game would have been better off without it.
I think the combat system could be improved, but for some reason I don´t want a sequel since I found the setting to be really boring, so instead I would prefer another franchise using the combat as base lol.
My only issue with the combat would be that the low attacks were too hard to see coming, having to rely on patterns to dodge those, but I was able to breeze through the game still, I just found annoying to lose my tempo because low attacks also make your character fall.
I honestly think the story would have been better if there had been no dialogue at all (from main characters). Found all collectables, but I found myself dissapointed the more lore I found, so at the end, I think the game would have been better off without it.
I think the combat system could be improved, but for some reason I don´t want a sequel since I found the setting to be really boring, so instead I would prefer another franchise using the combat as base lol.