ReverseSolipsist
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Nothing here!
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Shreked
Found the secret ogre page
Full-Time
Journaled games once a day for a month straight
N00b
Played 100+ games
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Journaled games once a day for a week straight
121
Total Games Played
006
Played in 2024
003
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Better than the first in some ways, worse in others. Somehow the first feels better, and I think looks better. The second has fewer instant-crash cars, which were an annoying part of the first. The first feels more like you win by pushing your speed as fast as possible and minimizing (but not eliminating) wrecks. The second feels more like you win by avoiding all wrecks and memorizing the patters of opposing cars.
People are too unkind to this game. This game was incredible given the hardware limitation and game design knowledge of the time. When you look at release dates, Mega Man 1 should be grouped with e.g. Super Mario Bros. 1, while Mega Man 2 should be grouped with e.g. Super Mario World 2.
Mega man 1 IS one of the best games that came out before 1988.
Mega man 1 IS one of the best games that came out before 1988.
Mostly, the things people say that make this game better than the first actually make it worse.
The 8-way shooting makes all weapon items redundant. There is a very limited use for the 3-star weapon, but that's it. This completely eliminates the excitement of getting new weapon items and the strategy of how to use them.
The movement is sort of better in some ways, but it's inconsistent. It's harder to place jumps, and not in a fun way, so you die in ways that are just frustrating.
The settings felt less like an adventure and more like traditional levels. It didn't feel like I was exploring an environment.
Strongly prefer the first one.
The 8-way shooting makes all weapon items redundant. There is a very limited use for the 3-star weapon, but that's it. This completely eliminates the excitement of getting new weapon items and the strategy of how to use them.
The movement is sort of better in some ways, but it's inconsistent. It's harder to place jumps, and not in a fun way, so you die in ways that are just frustrating.
The settings felt less like an adventure and more like traditional levels. It didn't feel like I was exploring an environment.
Strongly prefer the first one.