In the family of the Final Fantasy VII Remake, this game is a masterpiece within the larger picture of FF VII Remake. I know many people didn't appreciate the FFVII Remake, but for me, this story is the only game series I truly want to play after Red Dead Redemption 2.

English isn't my first language, so when I was a kid, I struggled to catch what I needed to do to progress in the game. Back then, without fully comprehending the game mechanics, and with the dinosaurs jumping around, I found myself stuck at the beginning.

Now, 20 years after my initial attempt with this game, I've rediscovered Dino Crisis, a great game, possibly one of the best on the PSX that I've played.

In the end, it did become a bit boring. Aside from that, I don't have much else to say. With great puzzles, not too difficult, without jump scares, and with a good balance of action.

A Great Game.

One of the greatest fighting games ever made.

1995

An impactful game, setting the standard for FPS.

Mega Man X, Mega Man X2, Mega Man X3, and Mega Man X4. The best four Megaman games, in my opinion. I don't have much else to say; just play them and have fun.

A friendly game. If you die a lot, the game gives you the option to play with a "white Mario," making you invincible. For hardcore gamers, there are plenty of options to test your skills.

This game is all about fun. I believe it is on the limit of what a Switch game can offer in terms of entertainment, with its wild utilization of skills and powers.

I played this game a lot when I was a kid, but I never finished it because of one fire stage. Nowadays, I managed to finish it using save states.

It's a great game, probably the consolidation of what a platform game needs to have. But I think It's a little bit overrated. There are other SNES games as good as this.

Nowadays, it's hard to find a game like that. It has a unique gameplay style, but after some time, it can become a little bit boring. I finished it in one weekend, and if I didn't play it in sequence, I probably would have dropped it at some point.

This game was the first arcade game I played in my life. And I always played with Nick Fury. Very good. With a couple of hours you can master it and finish in one run.

This game is my favorite fighting game. I really enjoy playing with Bakuryu and Stun, but the game loses points for the lack of story. Without an in-game story, it's difficult to understand why the characters are fighting.

Ghost of Tsushima captivates from the outset with a compelling narrative that initially draws players into its main quests. However, delving deeper reveals that the story takes a backseat in this game. Instead, it invites players to immerse themselves in its breathtaking world, engaging in optional quests, leveling up, and gathering resources. The visuals are unparalleled, showcasing a stunning landscape that is a joy to behold, complemented by gameplay that caters to fans of samurai culture. Yet, like many open-world games of the previous generation, Ghost of Tsushima suffers from repetitive optional activities, diminishing the value of exploration. While the soundtrack is a highlight, its infrequent use leaves much to be desired. Despite its captivating visuals and satisfying gameplay, Ghost of Tsushima falls short of delivering a fully immersive experience due to these issues.


It's tricky to write a review about a well-known game and still offer a fresh perspective, but I'll give it a shot. While the main storyline is solid, the side quests lack the depth I anticipated, focusing more on theft and government agents than the grand mysteries hinted at. The characters are complex, particularly Michael, whose actions blur the lines of morality. Despite varied missions, the final mission disappoints, lacking the epic conclusion the game deserves.