SleepySerena
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I've played GRID quite a lot over the years, but I've never actually completed it. Cheers to me!
Race Driver: Grid is arguably Codemasters's best game, and a benchmark for what makes a great racing game. From a stylized aesthetic, to a fleshed out career mode, to driving physics that aren't too arcadey or too sim-like, this game delivers a satisfying experience from start to finish.
There are multiple event types (in addition to regular circuit racing, you have drift events, touge, and endurance racing), you can hire a teammate, apply some sponsorships which award money for finishing above a certain position, and customize your racing team's name, colours, and branding.
Your main objective, much like other racing games, is to climb the ladders in three different regions of the world, eventually coalescing into a global championship. Your rival team is Ravenwest, and they are genuinely tough to compete against.
The game does require a few tweaks to work properly on PC, and apparently wheel support is hit or miss (I played on a standard controller), so it's not a perfect game on a technical level. But if you can work around it, Race Driver: Grid is absolutely worth experiencing.
Race Driver: Grid is arguably Codemasters's best game, and a benchmark for what makes a great racing game. From a stylized aesthetic, to a fleshed out career mode, to driving physics that aren't too arcadey or too sim-like, this game delivers a satisfying experience from start to finish.
There are multiple event types (in addition to regular circuit racing, you have drift events, touge, and endurance racing), you can hire a teammate, apply some sponsorships which award money for finishing above a certain position, and customize your racing team's name, colours, and branding.
Your main objective, much like other racing games, is to climb the ladders in three different regions of the world, eventually coalescing into a global championship. Your rival team is Ravenwest, and they are genuinely tough to compete against.
The game does require a few tweaks to work properly on PC, and apparently wheel support is hit or miss (I played on a standard controller), so it's not a perfect game on a technical level. But if you can work around it, Race Driver: Grid is absolutely worth experiencing.
Need for Speed Unbound is a solid entry in the series, but it's held back by wasted potential and some major flaws. I personally love the new cell shaded artstyle and driving effects, the driving physics are greatly improved over previous entries, and the new Takeover events are pretty fun.
The game's story, while having themes of forgiveness and accepting found family, falls flat in execution because of poor pacing and unenthusiastic voice acting. There is also a background story about political rivals that doesn't really add anything to the game. Unbound's career progression is very structured and linear, resulting in a tedious and formulaic experience.
I still think Unbound is the best of the modern NFS games (2015 and onwards), but I think there's a lot of work to be done in terms of replayability, difficulty, and core gameplay loop.
The game's story, while having themes of forgiveness and accepting found family, falls flat in execution because of poor pacing and unenthusiastic voice acting. There is also a background story about political rivals that doesn't really add anything to the game. Unbound's career progression is very structured and linear, resulting in a tedious and formulaic experience.
I still think Unbound is the best of the modern NFS games (2015 and onwards), but I think there's a lot of work to be done in terms of replayability, difficulty, and core gameplay loop.