Soshrii
Honestly, I'm conflicted. I really want to just embrace this game with open arms, but it does a lot of things that make the whole ordeal such a frustrating experience for me.
First, the pros. The atmosphere is absolutely brilliant and do a great job of making the environments feel ominous and creepy. The soundtrack just oozes with pure dread and tracks that give off an air of beauty about them. The level designs are great and there's a lot of incentive for you to explore its surroundings, just to see how weird and twisted each location can get.
However, the second half of the game is where the problems lie. First they force this painfully stupid escort mission on you with one of the worst AI's that rivals even that of WoW Classic's escort quests. Then they force you into the same levels all over again with a few things switched around. Except this time, the ghosts becomes ten times more annoying and it makes you even less incentivized to explore. Plus, who's bright idea was it to include invincible ghosts anyways? They were creepy at first, but when the second half came about, they were more annoying than anything else.
It's decent overall and I'd say the atmosphere and the strong story really manage to save it from seeping into being a disappointing entry in the franchise.
First, the pros. The atmosphere is absolutely brilliant and do a great job of making the environments feel ominous and creepy. The soundtrack just oozes with pure dread and tracks that give off an air of beauty about them. The level designs are great and there's a lot of incentive for you to explore its surroundings, just to see how weird and twisted each location can get.
However, the second half of the game is where the problems lie. First they force this painfully stupid escort mission on you with one of the worst AI's that rivals even that of WoW Classic's escort quests. Then they force you into the same levels all over again with a few things switched around. Except this time, the ghosts becomes ten times more annoying and it makes you even less incentivized to explore. Plus, who's bright idea was it to include invincible ghosts anyways? They were creepy at first, but when the second half came about, they were more annoying than anything else.
It's decent overall and I'd say the atmosphere and the strong story really manage to save it from seeping into being a disappointing entry in the franchise.
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