Splodey
Bio
Game all day, I don't get bored.
Game all day, I don't get bored.
Badges
Loved
Gained 100+ total review likes
1 Years of Service
Being part of the Backloggd community for 1 year
Noticed
Gained 3+ followers
Donor
Liked 50+ reviews / lists
Liked
Gained 10+ total review likes
Roadtrip
Voted for at least 3 features on the roadmap
GOTY '22
Participated in the 2022 Game of the Year Event
Elite Gamer
Played 500+ games
Gamer
Played 250+ games
N00b
Played 100+ games
Favorite Games
809
Total Games Played
020
Played in 2024
037
Games Backloggd
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Not much going on here, just a typical soulless AAA game which is a shame, since Arkham Origins was great, so clearly the devs are competent. It felt like playing a free to play MMORPG that last minute was converted into a "premium" title.
It would've fitted the ARPG format way better, akin to X-Men Legends or Marvel Ultimate Alliance. Can only recommend playing this in coop, since as a single player experience it's extremely shallow.
It would've fitted the ARPG format way better, akin to X-Men Legends or Marvel Ultimate Alliance. Can only recommend playing this in coop, since as a single player experience it's extremely shallow.
For a mainline Halo game, I didn't expect this one to have such a melancholy tone. The agonies of the development team can really be felt when playing the game, but despite that, it's the most solid Halo title 343 has made so far.
The gameplay feels great, shooting and traversing the environment is very smooth. Initially, I was skeptical about the addition of the grapple hook, but to my surprise it worked great and added a lot to both combat and exploration.
Same skepticism rings true for the hub like nature of the world. Again, I was surprised how well it worked here, none of the side activities ever felt intrusive, nor did the HUD get cluttered with "points of interest". Most of them were found naturally by just exploring the world.
Co-op worked decently, though we encountered some soft locks, luckily restarting the game or mission fixed most of these issues.
It's close to a really great game, it just needed that extra push to make it shine. Hopefully with the change in leadership at 343, they will rally together and make the new Halo entry their best one yet.
The gameplay feels great, shooting and traversing the environment is very smooth. Initially, I was skeptical about the addition of the grapple hook, but to my surprise it worked great and added a lot to both combat and exploration.
Same skepticism rings true for the hub like nature of the world. Again, I was surprised how well it worked here, none of the side activities ever felt intrusive, nor did the HUD get cluttered with "points of interest". Most of them were found naturally by just exploring the world.
Co-op worked decently, though we encountered some soft locks, luckily restarting the game or mission fixed most of these issues.
It's close to a really great game, it just needed that extra push to make it shine. Hopefully with the change in leadership at 343, they will rally together and make the new Halo entry their best one yet.