2010

If this game didn't drag so much towards the end, it would've been one of the greatest games ever made

I'm ready to come back next year and attempt to finish this game.

The start of Touhou is a really interesting one. I honestly really enjoyed this breakout style of gameplay even if it was jank as hell. Any of the boss stages were just so easy to due being able to just use a bomb and wipe everything out, but the bosses of this game were truly the peak. While nowhere near being great, they were really enjoyable and actually presented a challenge unlike the rest of the game. My favorite part of this game was the imagery and style. This game is really nice looking and it has some weird style to it I guess I would say. Everything about this game just looks unique, and the bosses are probably some of the coolest design-wise.

I can't believe we just accepted this game as being our replacement for Sim City

I usually don't review games that I don't plan on finishing, but after 5 hours, I could tell that this game was a mess that I had no plans of going back to

They had to unlock all the chapters from the start because the game is so broken that you just won't be able to progress through some chapters unless you skip past them. Literally unplayable.

this game is a huge mess and i have a lot of issues with this game, but the gameplay is fun as fuck so it doesn't really feel right to call it a bad game

This game made me want to kill myself

Okay so picture Left 4 Dead. Alright? Now get that out of your head because this game is nothing like Left 4 Dead nor is it a good game.

If I were the creators of this game I would’ve called it “Super Lame Tennis” because that’s what this game is

For the time, Assassin's Creed II was an incredible tale of not just revenge, but of conspiracy, religion, corruption, and so many other things. Assassin's Creed II was one ambitious ass game, and while it certainly hasn't aged as well as it could have, I still have plenty of respect for what it is.

Many people will cite this as being one of the best in the series, and while it's hard tp believe that, I can acknowledge some things that really stuck out to me about this game. The idea of Ezio going through this incredible 20 year quest of revenge, and getting wrapped into a whole spider web of conspiracy is makes for quite an interesting tale, but I don't think I can agree with how it's told. During the scene where Ezio states that it has been 20 years since the beginning of the game, I almost didn't believe it. I could not believe that throughout this 20 year adventure, these characters have hardly changed. Even with the world, it's hard to believe. The world does indeed see some changes, but not as many as you would expect to see in a 20 year adventure. The true lack of any sort of development in this game is disappointing, especially considering how great the actual progression of the gameplay is.

Upgrading the Villa, getting new armor and weapons (that are cosmetic which is a nice touch), or even just going to a new city and seeing everything there is to do there, this game has an incredible sense of progression. While Ezio may not have changed mentally, I loved how you could feel his physical development throughout the game. Seeing the health increase, getting new stuff like the gun or dual blades, or just feeling unstoppable after unlocking the Altair armor and sword, this game made you feel like you were getting stronger. I also loved building up the Villa and seeing it get a lot nicer while the income slowly got larger. A good progression system can help a game so much in the long run, and it was without a doubt one of the reasons I stuck with this game despite taking issue with a few major things.

Assassin's Creed II has some horrible missions structure. Entire missions just being about walking with the slowest person to ever exist while they're just exchanging dialogue with you could've easily just been cutscenes. There are also some horrible AI that isn't helped by the missions where you have to protect them or have them follow you. These missions were also not helped by the horrible controls and the clunky button mashing combat. Enemies in combat are just not fun to fight at all. You spam attack and you dodge attacks and it all feels clunky in the process. It's not just the combat that feels clunky. Exploring the open world and climbing around is fun. Jumping on rooftops feels good, but there are times where you just know you're playing an old game. Ezio will jump to the wrong platform, maybe he will fail to climb something, he can clearly climb, so maybe he will just randomly jump off of the same boring tower that you climbed 50 times before right before you reached the top.

Climbing a towers, isn't so bad though. While there are times it can be terrible, making your way to the top, getting that view of the city, hearing the music, and jumping back down into the city you just got a birds eye view of is a great feeling. While certainly an old looking game, I can still appreciate the visuals and the design of the city even when it get repetitive. Jumping around on rooftops, hiding from the guards, and just exploring the city while the phenomenal soundtrack plays is just one of the highlights of this game.

While I had considered dropping this game, there was always something there to bring me back in. Assassin's Creed II is a game that I'm glad I didn't drop. Going on this 20 year adventure and being able to experience that bizarre ass ending, was all enjoyable to me. Assassins Creed II is not a bad game, but it is however hard to see why people call it the pinnacle of the series.

Played through the tutorial and a little after that but I just couldn’t handle this game. This game literally feels like it was made by a machine. I was really looking forward to it, but I don’t think I’ll be picking this game back up again

With RGG Studios it’s really becoming obvious how rushed their games have been and with 2021 being such a busy year for the developers, Lost Judgment really suffered a lot from this. It’s really disappointing actually because Lost Judgment has the potential to be one of the best games in the series, but it has too many areas that just feel very undercooked. I really wish this game maybe had an extra year of development to it so it could truly shine with its amazing gameplay and story.

If you wanna know why RE4 is such a well loved game even to this day just ask anyone which guns they use, or ask them what their favorite moments of the game are. Chances are you will probably get different answers no matter who you ask. This game is so incredibly replayable, and it’s nonstop fun all the way through no matter how you play. Probably the only issue is that other than some humorous writing, the story kinda sucks, but it’s hard to even care about that because that’s not what the game is about.