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Listen, this game is great as it is significant and pretty much every individual that doesn't live under a rock knows that. But going through this game again with a critical eye, this game has shown its age while remaining great.

First off, bonus points to this game for starting this whole lovely franchise and creating such an iconic aesthetic. From the sound, the detail of the covenant mannerisms, music, and atmosphere, it's all here.

My only real problem with this game is the level design takes a nosedive in the back half of the campaign. Compared to levels like Silent Cartographer, the missions in the back half really come off amateurish. This is most notable in the ambitiously redundant Library but also still exist within 343 Guilty Spark and Two Betrayals. It feels rushed and nowhere near as meticulously designed as the greater levels in this game or even any other Bungie Halo campaign.

Still, despite that, Halo Combat Evolved is seminal game in history and its significance shouldn't be under-appreciated.

Okay look. I love City, Asylum, and even quite a bit of Origins, but man this game is still disappointing to me all these years later. The bat-mobile gameplay comes across as overstated but quite honestly, I don't think it can be stated enough. Its bad and takes up much of the game. On top of that, the at first, compelling story, turns into something much less rewarding.

5/10

While definitely not being on the level of the original, Bioshock Infinite takes a completely different route and executes. I must admit, I didn't like this game when I played it the first time around. I loved Bioshock so much that seeing it lose its tone and atmosphere was criminal and I didn't like the game for it. Luckily, as I've grown and have a different perspective of games as a whole, I appreciated the game so much more for what it was.

8/10